Why Bronze Is Hellish

raynmeister·1/24/2017, 10:42:05 AM·6 votes·1,216 views

As a current bronze player sad face , I have observed that other bronze players are not lacking in mechanical skill, not by a long shot. What holds bronze players back is the inability to think of the macro game, leading to a severe case of team disjointedness.

Yes, kills are important to get, but they should always be a consequence of executing a strategy with your teammates in mind, particularly outside the laning phase. Racking up kills doesn't mean squat if you can't reach the enemy nexus at game's end.

Mistakes in this game are punished too heavily for players to do their own thing with no awareness whatsoever. Chasing without vision, bullying lane and then being surprised when you are ganked, no concern that all enemies are off the minimap; all this is near impossible to overcome by out-mechanicalizing the enemy.

Giving just a little thought as to what the enemy could be planning/doing as well as a little common sense (not overstaying so that the enemy has a numbers advantage for example) goes a long way, a very long way. League is a game of strategy. Mechanics merely allow you to execute said strategies.

10 Comments

Levi8an1/24/2017, 10:50:15 AM4 votes

Thank you!

I have definitely noticed that people put too much effort into padding their KDA without actually worrying about objectives.

Ask any pro/high level streamer and they will tell you that you should not be fighting unless you are going to translate that victory into an objective.

Killing an opponent means you have a player advantage to pressure down a tower.

Towers are most important.

Having towers down means you are able to press lanes toward the enemy in order to open up control over that portion of the map, and in turn objectives on that side of the river and jungle.

Also, pressure on one side of the map also means the enemy team has to dedicate a part of their team to that side of the map, relieving pressure from the opposite side of the map.

When they do this, you can gain a number advantage on that side, then you pressure down another tower, or dragon, or baron, or just starve out their jungle.

MACRO!

Otherwise, just getting kills without pressing objectives will get your team "fed" but when everyone on both sides of the map reaches level 18 and full build, there is no such thing as "fed" without objectives.

what you deserve1/24/2017, 11:12:40 AM2 votes

depends, 'cuz if your mechanics are good enough with Riven, Yasuo, or Fiora, you have the potential to solo 1v5 and win by yourself.

grug1/24/2017, 12:12:13 PM2 votes

barely any one has a game plan

i played about 10 bronze games thus far and the only players that ever had a coherent plan were siege tank players rushing zzrot like your singed, udyr, nasus and even then the execution of the plan is non-existent because egos are so disproportionately high that nobody wants to commit to the plan.

Ad Vitam Aeterna1/24/2017, 12:49:41 PM2 votes

As a current bronze player sad face , I have observed that other bronze players are not lacking in mechanical skill, not by a long shot. What holds bronze players back is the inability to think of the macro game, leading to a severe case of team disjointedness.

You feel that way because you haven't played in higher elo. I smurf in bronze all the time, the vast majority of them have poor mechanics, good mechanics can absolutely get you to at least gold. I'm in plat and I see people making absolutely horrible decisions nonstop, and when I question to myself how they got to this elo I notice their mechanics are very tight.

Mistakes in this game are punished too heavily for players to do their own thing with no awareness whatsoever. Chasing without vision, bullying lane and then being surprised when you are ganked, no concern that all enemies are off the minimap; all this is near impossible to overcome by out-mechanicalizing the enemy.

Absolutely disagree, it's pretty easy to outplay the enemy when you get ganked if you are mechanically strong. There are plenty of flashy videos where the enemy turret dives someone or just does a standard lane gank and the person gets a double kill by using their kit to it's fullest, the bushes, flashing offensively/defensively well.

Kamara331/24/2017, 4:47:11 PM1 votes

Hey, I just got silver today playing almost exclusively Ezreal ADC. When I first discovered him a month or so ago I spammed him in ranked. In one week I went from B2 to B5. I think my winrate was around 30% after 75 games. But I kept playing him.

Having played hundreds of Bronze games, I'll tell you something: It's always easy. Even the games I lost were easy. What made it a loss was bad moral/an AFK/troll/smurf on enemy team/me not focusing objectives and playing my part correctly/autopiloting my build and play style and such. It's always easy. Sometimes carrying is you just not feeding, or even feeding in the right place at the right time, if it allows your team an easy objective for example. Or being a juicy suicide bait that eats all the enemy teams cooldowns so your team can finish them up.

I don't know what to say to you, because you rarely get three very bad players, mostly just one or two, and if you know they will derp you can play around that. Ex: If I KNOW that my mid is going to take my farm bot, because I bounced the wave so I could farm it up later, I'll just take a jgl camp and put pressure somewhere else on the map. It's all good and chill, but you have to be adaptive and not autopilot. Sometimes maybe use chat if it's reaaaaaaaaaaally important, but otherwise just playing smart and assertively will make your team mates trust your pings and decision making.

Good luck climbing!

PS: Of course their decision making sucks, that's why you are there to help and encourage them, senpai :)