Ashe skill changes.

eatasaur·11/12/2014, 6:25:32 AM·8 votes·1,592 views

I am a Adc player and has a lot of experience with all sorts of ad carries. I first main-ed Ashe, then i thought she was a great champion. I just thought that her E ( Hawkshot ) was not well as other adc's. Simply put, she is well balanced towards his mid-game with her ultimate, but utterly, without that 60-90 second cooldown, she is quite vulnerable. I am not asking for a dash or some sort, but maybe a attack speed steroid or maybe something that empowers her shots, Anything creative other than her +3 gold per minion will be nice. 100 minions = barely 300 gold. 300 gold can't even get you a pair of Nikes (boots).Ashe

35 Comments

Direwolfiez11/12/2014, 9:12:22 AM9 votes

She needs a full rework. Her passive is dated and almost useless until you have a decent crit chance (even then it's gimmicky and not very useful), and she's completely invalidated by anyone with a gapcloser or dash of some kind, in the sense that they wreck her and also prevent her from perma-slowing them, which is what she specializes in, and LoL is still League of Gapclosers, so...Ashe is weak as hell.

Eawaf11/12/2014, 4:27:42 PM3 votes

Ashe works as intended. She is a marksman/utility/support character. You don't pick your champ in a vacuum. When you pick ashe for a team comp you realize your giving up hyper-carry damage in the adc slot for added utility. Her entire kit is geared toward it. Her Q is a perma slow? What other adc in the game has this ability. Her W is a wave clear +damage ability on a really low cool down. Her E gives you vision half a map away +gold on monster kill. And her R lol. Burst damage/global range +stun?? Super powerful when put into the adc slot.

However, most people don't realize when you pick ashe you must build a teamcomp that shores up some of the damage she loses because of her utility. She doesn't do as much ad damage as a hyper-carry? Well keep that in mind when you pick your top lane or jungle.

She is not a "put all your eggs in one basket" champion. Spread the damage around the team.

Example being, why would u ever take Mundo when ashe is adc. Mundo offers nothing to the fight damage wise. His tanking in the frontline hurts the team because he doesn't do any damage ; /.

A much better pick for the top when ashe is adc would be Darius. He can build tanky and STILL do major damage. Add on the fact that darius doesn't chase very well gives awesome synergy to ashe's Q.

FantasySniper11/12/2014, 3:14:47 PM2 votes

Ashe's kit will never be balanced at this rate, especially with mobility creep.

It's too powerful to let it be viable.

Doogmi11/12/2014, 9:04:51 AM2 votes

Agreed, I don't think her utility justifies her lack of overall damage output. No way shape or form am I saying Ashe isn't viable, I'd like to see some bonus damage added to give her incentive to apply her slows. Not just play safe till six then all in and hope we can kill Lucian. Maybe something like "winters wrath" passive Ashe deals bonus damage to targets that are slowed or stunned. This could be per auto, scaling per level, flat percentage. This would be cool because Ashe would be more inclined to use her q and deal bonus damage for trades, and also helping her eliminate targets hit by her ult. Her passive would be meaningful and give added incentive to her q

CoolSpot211/12/2014, 3:24:47 PM1 votes

Maybe:

Steady Aim . After applying frost on enemy ash does bonus physical damage on basic attack ? 10 per level ? 7 second cooldown on same target

I figured that may give her extra burst in teamfights and the longer she stays in them .

Kuroi8611/12/2014, 7:20:54 PM1 votes

Ashe works quite fine for a high utility ADC. She just needs her passive adjusted.
Either let it continue to stack while in combat. Or let it grant bonus crit chance/AD/AS, take your pick of them.

Eawaf11/12/2014, 8:51:48 PM1 votes

@Auz the Ripper I just don't think Mundo can make make up for the sustained damage you would need to make up for ashe as adc. It's the differance between picking a 'tank' top and a 'bruiser' top. I think Darius's damage will be greater overall while not being as tanky. While mundo will be tankier overall but less damage. It's down to how their kit is built. Darius has Armor shred+bleed+true damage. Mundo only has a %current health Q and a ad steroid. 3 vs 2. i think darius wins in the damage category.

@BadxWolF Her W can absolutely wave clear. The Cd on it at max is very low. and hitting the wave from the side is very useful ;). And no its not much compared to other champs wave clear but it can't be because of the utility built into other parts of her kit.

AloneInTheCrowd11/12/2014, 11:44:00 PM1 votes

I am a Adc player and has a lot of experience with all sorts of ad carries. I first main-ed Ashe, then i thought she was a great champion. I just thought that her E ( Hawkshot ) was not well as other adc's. Simply put, she is well balanced towards his mid-game with her ultimate, but utterly, without that 60-90 second cooldown, she is quite vulnerable. I am not asking for a dash or some sort, but maybe a attack speed steroid or maybe something that empowers her shots, Anything creative other than her +3 gold per minion will be nice. 100 minions = barely 300 gold. 300 gold can't even get you a pair of Nikes (boots).Ashe

Full rework.

Martyrofsand11/13/2014, 12:33:20 AM1 votes

There is 102 gold per minion wave, 129 in a siege minion wave. While this will vary some with the gold increase per 3 minute let's put this in context. IE costs 3800 gold to buy which equates to roughly 37 minute waves, will vary because of the gold increase per minute and siege minions, but it's roughly 222 minions. Add 3 gold to each of those kills, IE 18 gold per minion wave and Ashe will get her infinity Edge by the 31 minion wave, 6 waves ahead of her opponent.

Now naturally this is extremely rough match with a lot of things not accounted for, but it shows just how much that additional gold can accelerate Ashe over her opponents. No it's not some amazing or crazy phenomenal value but it can give Ashe a power spike before her opponents and devaluing that is rather foolish. Not saying it's the best just pointing out that it is not as irrelevant as people want to believe.

The Fat Punisher11/12/2014, 6:29:28 AM1 votes

She needs a steroid for sure. Her Passive should charge during combat not out.

and either boost the gold to 4. or get no gold and a movespeed boost instead for using it.

Eawaf11/13/2014, 3:26:21 PM1 votes

When i go to the champions list on the league of legends website. When i click on the role Support. And ONLY support. Ashe shows up on the list. So in regards to why her passive is the way it is. . . it's because of that support tag. Sure it sucks when your adc'ing but it gives you an extra punch when your supporting.

I main Support ashe. I've played more then 200 games with her using a variation of the old blue build. She can be very effective in her role as support. And because she has that tag as well as the marksman tag.. i don't think were going to get much wiggle room when it comes to changing some of her abilities.

I would agree with tweaking the passive to allow it to increase while in combat. i would also listen to a change to her E gold passive. But it has to be just slight tweaking. In my opinion the balance is pretty much perfect right where she is.

And please. Leave her Q alone. The entire identity of the champion is built around that Q. No other champion in the game comes out the box with it. No other marksman has CC that comes close to what that Q does. You might as well get rid of the champ and invent a new one if your going to change it.

MPendragon11/12/2014, 6:31:47 AM1 votes

She's a supportive ADC. I'd honestly just play her as an AD Support if you're going to play her at all. Her kit does not fit any other role in the game at this point.

Kuronii Lumiira11/12/2014, 8:08:06 AM1 votes

I still think her Q active should slow affected units' attack speed by a small margin. Just enough to give her an edge, but not enough to the point where it's oppressive.

Remlap122311/12/2014, 2:49:01 PM1 votes

Honestly, if Ashe got a passive that wasn't complete rubbish, and they buffed her damage values, reduced the cooldown of her Ult to Lucian ult levels pre 4.19 and gave it AD scaling, and allowed Volley to proc on hit effects and crit, Ashe would be fine.