nerf cc and health

nanana987·7/22/2019, 9:33:25 PM·2 votes·857 views

to slow from stun or snare or knock up elise riven irelia renek malz syndra j4 seju galio jax annie

delete slow zyra(plant)

nerf health item item 1055 item 1056 item 1054 ...to 50 from x item 1028 ... to 75 from 150 item 1011 ...to 200 from 380 item 3010 ...to 150 from 225 item 3211 ...to 200 from 250 item 3044 ...to 150 from 200 item 3065 ...to 300 from 450 item 3078 ...to 100 from 250 item 3748 ...to 300 from 450 item 3053 ...to 300 from 450 item 3151 ...to 150 from 300 item 3071 ...to 200 from 400

ETC

8 Comments

Kaioko7/22/2019, 9:35:01 PM6 votes

Your reasoning for that is? Also why on earth would triforce give less health than phage lol.

mack91127/22/2019, 9:42:26 PM3 votes

This makes no sense

High Lord Blaze7/22/2019, 11:10:51 PM3 votes

Should be titled “Why Riot Ignores the Boards: Balancing by Players 101.”

Xavanic7/22/2019, 11:23:03 PM3 votes

we should buff health, not nerf it, slow the game down a bit

The thigh guy7/22/2019, 9:50:22 PM2 votes

Because the game doesn’t already have a damage problem and tank stats don’t already fail to deal with damage. Why not. League of duty is where we are headed anyways.

Tahminatrix 7/22/2019, 11:15:49 PM2 votes

Riot already gutted health in the game, you almost never see 4k + hp when there used to be 6k health monsters walking around without even scaling infinitely on hp..

Arcade Lulu7/22/2019, 10:56:38 PM2 votes

Yeahhhhhhhhhhhh No

TakaDama7/23/2019, 12:04:54 AM1 votes

Since everyone has the 'nerf health' fallacy covered, I'll address the 'nerf CC' fallacy myself.

Elise has one stun in her kit, and it's a linear skillshot that only affects one target.

Renekton has one stun in his kit, and while I'll admit is the core of any balancing issues with him, that is because of the double or triple auto-proc on an ability that already acts as an auto reset, not because of the stun itself.

Malzahar has one channeled dsuppression as his ult, which means though you can't do anything, he can't either without canceling the ult early. He also has an AoE groundsource silence with Q.

Syndra has an AoE knockback as her only CC, and it requires her to rank it up five times to maximize its potential.

Jax has one AoE stun that, while good, is mostly so because it is one of the last dodge mechanics in the game.

Jarvan has one hard CC, and that's his EQ combo. The fact you use him as an example and not Azir who has QE as well as a knockback wall as his ult is kinda confusing, though maybe its the slow on his W.