:nods:
The first champ I ever bought was Jinx. During the season 4 assassin meta, she was harder to play because of her lack of mobility/escapes compared to most assassins and ADCs with better projection and mobility. With more tanks (and thus CC) running around the Rift she has a better chance of staying alive long enough to have an impact on the game.
Some folks are talking about how she is OP because she can swap between AS-boosted pow-pow or LR fishbones. But remember she has given up a skill slot for that.
Her Get Excited passive is mostly underwhelming and very situational. Something has to die before it procs, and then its active for only a few seconds. Last I checked, an ADC doesn't generally want to suddenly run up to the front line if 1 of the 5 enemies has died. It does function as a nice escape when low after a fight, or as a way to enable a finish. But otherwise, her mobility is certainly no better than average, if even that.
Her ranges effect her dps. If you want the high-dps she has to get into much closer range. If you want the range, you lose dps. You also can't spam rockets early because her base mana pool is very small.
One thing I agree with is that she has the potential to snowball hard. But if its my pick and the opposing team has already picked Leona, Blitzcrank, Shaco, Graves, Vi, Zed, Leblanc, or Corki for example, I'm not inclined to pick Jinx. Especially Zed. He pretty much insta-gibs Jinx in every fight. And a single grab from blitz is guaranteed death.
Imo, Jinx is the least of our worries. Its just that the current tankier meta benefits late-game hyper carries. So she is seeing more use. However, her win rate is stable.
http://www.lolking.net/champions/jinx®ion=all&map=sr&queue=1x1#statistics