Does Galio's ult need a tweek?

4ntediluvian·6/16/2015, 8:49:57 PM·35 votes·4,803 views

I think we can all agree that Galio is a very underplayed champion. I believe the reason stems from his ult. Its a very peculiar case because his ult is in one regard extremely strong and yet at the same time, very unreliable in another. This of course makes balancing it difficult since one can easily overshoot and push it into the realm of "OP" or utter obscurity. I don't proclaim to have the answer, but here are my suggestions.

First issue I see with Galio's ult is its unusual reliance on "flash". Now it certainly isn't new for a champion's ult to benefit from this summoner spell. Amumu flash ult, Annie flash ult are just the first to come to mind, the list goes on. But in all those instances "flash" isn't so much necessary as it simply improves the ult. For instance, Amumu have his Q to use as a gap closer. Annie on the other hand doesn't need to be right in the middle of the enemies for her ult to be effective. This is why Amumu and Annie can use their ult more often and to greater effect than Galio. When playing Galio it often feels like his ult have two sets of cooldowns. One for the actual ult, the other for flash. Though you can certainly use his ult when flash is down its not nearly as effective, ESPECIALLY if your trying to use it as a initiator for team fights. So should we think about giving Galio a gap closer? Perhaps a short one. Maybe we can change his E to have a second activation. so that when he hits an enemy with his wind, he can do a short dash towards them. This would fit thematically since Galio is a winged melee champion. Above is just a suggestion, I'm sure there are many other options available for us. But the bottom line is : I believe Galio's ult could benefit from a more reliable gap closer than just "flash", this would make him a more satisfying champion to use and thus improve his popularity.

The Second major issue with Galio's ult is how its so easily interrupted by CCs, often deliberate by the enemy team but some times by accident. Nautilus for instance can completely NEGATE Galio's ult with his passive. Now maybe its just me, but I think having a champion's 120 sec (at max level, could be longer) cooldown ultimate skill be completely negated by another champion's passive ability is COMPLETELY unbalanced. And Nautilus is not the only one who can do this. A Xin Zhao with his Q active or perhaps a Leona with her Q active or Udyr with his E etc etc. (all of them most likely intended for other targets) could also negate Galio's ult. This kind of counter is not healthy for league in my opinion, it takes no skill to utterly negate another champion's single most defining ability. I think there should be ways to cancel Galio's ult. But not by accidents like examples I've listed above. My suggestion would be to make Galio's ult immune to CCs FROM champions who are within the ult "circle" when the ult was started. Confused? let me clarify with Nautilus as an example. A nautilus who skillfully dodged, or was careful with his positioning in team fight so as to not be hit by Galio's ult, could then walk into galio's ult to interupt his channel with his passive stun. This would be totally fair, it shows skill, and I would totally respect that. BUT, a Nautilus who who is fairly ulted by Galio could not passively stun Galio out of his channel because Galio would be immune to CCs from him. I think this makes galio's ult more viable for serious play and at the same time leave enough room for counter play in a way that rewards enemy skill rather than dumb luck.

92 Comments

GinoSoldier6/16/2015, 9:21:07 PM20 votes

Just make him completely immune to CC for the first second of the channel while not being able to detonate during that time. After that, CC applies, and he can detonate.

7ha7guy7776/16/2015, 9:48:36 PM9 votes

Remove cast time from e?

DarthSpectrum6/16/2015, 10:11:43 PM6 votes

Galio's kit is already very potent. Mages, assassins, and tanks can't even scratch Galio. The only champions who can bring him down are ADCs or fighters who can put out enough DPS to overcome his heal and high innate resistance.

Galio can be easily countered completely by range or mobility, since he has trouble catching up to enemies. However, at the same time he can completely negate damage from other champions. I brought this guy especially just to counter LB and Zed, because they have no chance of bring Galio down themselves.

Galio has no capability to initiate a fight without flash, but at the same time most champions don't have the tools needed to fight him either. I am all for giving him some mobility so he can be more useful; however, I do not think his ult is meant land on their entire team in the first place. To do so, it is practically a guaranteed free win.

If he were given mobility, his kit would probably be nerfed to compensate. Another champion similar to Galio who can completely flip a team fight by himself but also very difficult to kill is Moredekaiser.

Riot purposely gave Mord poor mobility so people can run away from him. For Galio and Mordekaiser, half the battle is getting in position to use their abilities; because their abilities themselves gave their opponents little room to fight back.

Zantumall6/17/2015, 4:17:16 AM4 votes

I saw an idea somewhere a few months ago to add a sort of Aatrox - style gap closer to his ult, where he flies up into the air, pauses briefly and displays where his ult will land, and then flies to that location and starts the ult there. That seems like it might be the right kind of idea - it lets him initiate from range, but adds counterplay by giving his opponents a brief warning, which flash-ult doesn't do.

LeaguePapa6/17/2015, 8:26:35 AM3 votes

Personally I love to play galio and that is what drew me to this thread. The main issue with galio is not his ult but his positioning. flash + ult is great but when flash is down the ult just cannot perform in a teamfight. Proposition: Make his E like Thresh's Flay. -If he shoots it forwards it does damage and leaves the normal slight speed boost trail -if he shoots it backwards it launches him (X) amount of distance but does no damage (or even leaves a slow trail for (X) seconds for enemies) -also lower the CD slightly as the current CD is too long to effectively chase or disengage from anything This would not only give galio the mobility a WINGED MELEE champion should have but also provide him with an interesting new set of item build options with a distinct gap closer galio could build hybrid ad + MR just a thought hope it helps KEEP UP THE GREAT WORK RIOT!!!item 3025

MadDoughnutz6/17/2015, 1:58:11 AM2 votes

A while ago Riot was talking about reworking Galio a tad, getting rid of his current passive and adding individual MR scaling to his abilities and giving him a more interactive passive.

As for making his ult more reliable: No. Please no. Galio has one of the, if not THE strongest teamfight ult in the game. Amumu does have a gap closer, but his ult doesn't deal as much damage and doesn't prevent enemies from casting. Meanwhile, not only does Galio reliably HARD CC up to five people in a large area for two seconds, but it also draws them all into the middle if they're melee and then bursts them for a large amount of damage. If he was given a more reliable gap closer, they'd have to take power out of his awesome ult, and also ruining the feeling of pulling off an amazing flash + Galio ult. I appreciate that you want to make it so Galio has more impact and is more reliable in the game, but having his ult be difficult to pull off makes it all the more rewarding when you do pull it off and win a teamfight because of it.

On your second issue though, I do agree. People like Braum or even Udyr simply just negate his ult the entire game, and that is unhealthy and unfair for any Galio player simply because of a passive mechanic that he can't influence.

Also, Galio just got(What I think are) a few buffs for his ult on the PBE. Check them out.

RookPusher6/16/2015, 8:56:02 PM2 votes

While he certainly needs something, if we need to fix his ult because of CC, then we need to fix Nunu's. I don't know if this was a phase in LoL history where interrupting ults was considered viable, but it's easily said that both champs could use a buff.

You're right that flash is a strong partner ability, but I play him enough and don't take it. It's got it's uses despite flash. But you're right, his low mobility, reliance on flash, and it's possible interruption are a hat-trick of buffworthy. I think one is fine, but all three is absurd.

Quort6/16/2015, 10:27:11 PM1 votes

Nautilus doesn't have a passive stun... Did you mean Braum?

Vistha Kai6/16/2015, 8:57:42 PM1 votes

Buff? Rather a nerf to, ya know, remove this stupid tenacity immunity.