"What happened to league of legends?"

Risen29·6/6/2018, 1:42:38 AM·7 votes·6,232 views

https://www.youtube.com/watch?v=iqem7TI0XR4

I can empathize with him, even though I haven't played nearly as much, when he says he's tired of change itself.

He says that LoL has no real end point of balance they are trying to achieve, they just keep the game in a constant state of flux for the sake of freshness. But the concept of this constant flux itself actually gets old. He's yearning for some stability.

I don't think it's an impossible or unreasonable request when you consider that for many years Dota 2 was a relatively unchanged game. They seemed to take the attitude of "if it ain't broke don't fix it". They almost never added new features, heroes, or items. They took a light touch with regards to balance changes, only moving in when necessary. They were trying to preserve the integrity of a game that was already competitive and popular before they even bought it. They didn't just fiddle with things to see what would happen. They didn't feel the need to force every champion to have an equal play or winrate, they were ok with some heroes being pocket picks. They didn't care about tweaking everything constantly to enforce a meta, because they let the players decide what they were going to do with the tools they were given. They didn't gut your favorite heroes because they were terrorizing low elo, even though they had no presence in pro play and no viability in high elo. They looked to the best players as a gauge of where legitimate balance issues existed and only balanced based on that. They expected low elo players to just git gud.

Change for the sake of change is bad. It's exhausting to have to keep up with it all. The more invested you get in particular roles and champions, the worst you are effected by arbitrary and unnecessary changes.

I never use to want to one trick to climb because I just found it boring. But this season I decided I was going to do it. I invest all this time into mastering Shyvana. I'm climbing MMR with a 75% winrate and seeing how high can take her before I go into ranked, then bam, jungle changes. Now shyvana is dumpster tier and the jungle in general is not very impactful at low elo. So even my role experience isn't that transferable to carrying the game anymore, even if I switched jungle champions. I feel forced to go learn a new role to one trick that can carry stronger, on top of learning a new champion to one trick. I started learning Yorick, only for them to announce steraks changes upcoming. Which may very well gutter him too.

I feel like nothing is safe to invest in. It's very demotivating if you actually want to improve your play. I don't have the time to keep searching for new champions every month that are capable of solo carrying, viable, and work well for my style of play and skillset.

I think he also has a point about them breaking things and leaving them unfixed for too long. I mean, how do you on the one hand have a game where you're upsetting players by changing too much too fast, but on the other hand have a game that is upsetting people because you leave genuine problems festering for too long? I think that is what happens when you just aren't focused on refining what you have to perfection, but instead are obsessed with constantly reiterating your designs to be new and fresh. All this is going to do is keep breaking things while leaving problems unaddressed at the same time. It's not possible to be focused on refining the game's balance while also having the conflicting goal of constantly shaking things up with change for the sake of change.

I can also relate to the video author concerning his preference for forgotten picks and unorthodox strategies. I too like trying to make work things people say shouldn't work or aren't good. That's why it has taken me so long to actually try climbing to gold in this game, just because I didn't care much before. I just liked charting my own path with unique builds and strategies.

Some of the reworks have bothered me a lot. Like Gangplank and Foria. I loved their kits before, but can't stand to play them now. I also had a problem with how they changed the style of gangplank. He went from an agile looking split pusher into a lumbering beast. His spec ops skin doesn't look right on him anymore. Only in the case of Yorick has a rework resulted in them turning a champion I didn't like playing into one I loved playing to the point where he's one of my mains. I mean, sure, I can say I played urgot and warwick more after their rework than before so that is a success from my perspective - but I never continued to actively play them, and don't really have a desire to. Some people who actually mained them before aren't happy. Honestly I think I care more about visual updates more than gameplay updates. Visual crappiness does more to keep me from playing udyr, nunu, rumble, corki, malphite, mundo, zilean, or cho gath than their outdated kits ever did. These are all champions I would have played more of if they didn't look like crap. The simplicity of outdatedness of their kits was never what was stopping me. Conversely, you could take the new gameplay of warwick and urgot, give them their old skins, and I still wouldn't have wanted to play them.

10 Comments

Awhegark6/6/2018, 2:02:45 AM5 votes

Honestly, almost every champion has been reworked into something different. Just imagine all the people that played old mordekaiser just to one day login and find their champion deleted. Yes I still cry.

LetMeCarry19836/6/2018, 2:52:46 AM1 votes

I recently stopped caring about ranking up and just play what I find fun, whether it's garbage or I'm garbage at it. I still play ranked exclusively, but I no longer actively think about climbing. I was trying to reach Gold but decided that Silver is the best I can ever do. Interestingly the game is more enjoyable with that mindset. Try it. If you climb, you climb, if not, at least you're having fun.

QuadraBananas11/7/2018, 11:54:50 PM1 votes

i play new galio, but i miss my old baby boy [sg-soraka]

Kile Ragan11/15/2018, 10:50:57 PM1 votes

BRING BACK OLD CHARACTER AND STOP REWORKING THEM !!!

Speare7/21/2019, 2:11:08 AM1 votes

I mean people often say that the feeling that league used to give people died way back in Season 5, that was when they started the relentless updating and from then it just got more frequent with patches and champion releases and reworks every other week.

I actually made a smurf account just to intentionally get into normal games that weren't infested with D4 tryhards, but there's just no appeal anymore. Stomp your opponent or get stomped. No inbetween.

9 out of 10 times a champion rework is just deleting the original champion and that's just disrespectful to your player base as a designer (Aatrox, Urgot, Yorick, Warwick). I think Irelia was as far as they should have ever gone for a rework and that's pushing it. Not excusing the reworks that created so much toxicity it wasn't funny (Akali, Irelia, Evelynn).

I recently quit playing and I don't think I'll ever return if the game keeps on going the way it is right now which is really sad. We all used to love this game and now it just ends up upsetting me and my friends every time we play.

Baby Ghoul7/21/2019, 2:40:15 AM1 votes

Jungler isn't impactful at low ELO?

Jungler can make or break games at low ELO. And I think that's the main issue I have with the game in Silver to Plat ELO. You have almost no control over the game otherwise. So many problematic junglers that just hard carry like Vi Hecarim Kayn MasterYi JarvanIV XinZhao Udyr . Their win rates and pick rates are all so good right now in low ELO. If you get camped by these guys, you're not going to have a good time.

The game rests entirely in the hands of the junglers, on both sides. Their choice of ganks can put a lane ahead, or put it behind.

What I'm seeing most of the time is many junglers right now seem hyper invested in Top lane to an absurd degree, even when both laners can only go even, or it's a tank who is going to be a tank late game anyways.

Meanwhile, the opposing jungler is causing havoc all around the map, picking up dragons, and generally tilting everyone else, pushing them further under tower, denying them CS, until eventually they're at their second tower or it's a 4 man dive.

You could say that everyone needs to just "hang on" while the jungler does their stuff top, but usually that's not going to happen. If Mid lane or Bot lane breaks down, for whatever reason, while walking that tight line, then you know what's going to happen? They're irrelevant now, and their opponent(s) are going to go for a dive on Bot if Mid lane won, or Mid if Bot lane won.

If nothing happens Top, then you spiral further downhill and the game is truly hopeless.

I've had so many games where junglers blow everything on top lane, and the return for getting ganked multiple times and either dying or being denied CS/experience has just been too devastating for everyone else.

Lanes need counter pressure right now where match ups can be so one-sided. Even if you do get a Top laner ahead, they better be someone who can hyper carry as well, because the rest of the lanes will be next to useless. And you know what? That feels awful.

Ranked in low ELO feels awful right now because of this meta.

WillieWonka9/25/2019, 1:11:49 AM1 votes

First of all Riot....... FUCK YOU!!! Second of all Riot....... FUCK YOU!!!! Third of all Riot....... FUCK YOU!!!!!