Anyone think that Senna is actually op instead of experiencing the new champion effect?

eye nut·12/1/2019, 5:15:32 PM·23 votes·11,870 views

Whenever a new champion comes out, people usually say they're op because they just came out and no one knows how to play against them, which leads to increased winrate. But I think that she might actually be op this time. Whenever Riot releases/reworks a champion, they try too hard to make it special/stand out which usually leads them to give them a lot of different abilities or something, but I think they overclocked it on Senna.

57 Comments

Eedat12/1/2019, 6:51:46 PM19 votes

they're op because they just came out and no one knows how to play against them, which leads to increased winrate.

This is straight BS. This has literally never once happened EVER in this game. A new champs win rate always goes up from the release patch unless they get directly buffed or nerfed. Senna is beyond a shadow of a doubt overtuned. Getting close to 90% pick/ban at this point

OneMustFall12/2/2019, 7:14:22 AM13 votes

She has a 54.5% winrate as ADC. She's clearly overtuned. It's not like she's some overly complicated champion that people can't understand. She just gets insane range and damage way too quickly and outscales any other ADC at the moment.

Riot has stated she's too strong and will be getting nerfed next patch.

RiotAugust

Yeah we prolly need to nerf her. Will be cooking up something for next patch.

My suggested nerfs:

https://boards.na.leagueoflegends.com/en/c/gameplay-balance/xJiiiKmP-suggested-senna-nerfs

ChaddyFantome12/2/2019, 4:34:43 AM10 votes

She is actually fine design wise. She just has a lot of tacke on power and freebir training wheels for no reason.

It's very clear a lot of the stuff is there because someone forgot to tell the designer to stop, as opposed to the based concept actually being flawed.

Sirsir12/1/2019, 5:45:57 PM7 votes

People are conflicted. The boards rages about her, but I haven't seen one be anything more than annoying. Everyone I talk to in game feels the same way.

Probably just the boards being the echo chamber it's always been.

Pika Fox12/1/2019, 5:53:00 PM5 votes

I dont think shes OP, and from my limited experience playing as her all ive noticed is people absolutely refuse to play aggro into her. Senna doesnt like the enemy being aggressive, and in those lanes i grab the AD Shield support item because i know im going to get stuck being more passive and safe..... But then the enemy rakan decides "nah, im gunna just play back and scared all game", and only decides to go in when its least advantageous for him and cost him free deaths because he keeps missing his W....

Really think half the problem is players playing way too scared. Senna has no mobility, and her E cant save her from targetless engages. If you let her get her early chalice and dont commit, yeah, shes going to keep her and her ADC topped off really well.

Sir Inugami12/2/2019, 9:11:08 AM5 votes

Senna is blatantly overpowered. It was only slightly diluted when she first released because of the; 'New Champ Effect'. Her win rate was abysmal for the first week, and has quickly shot up as she's learned.

She has, fundamentally; the most "we'll eat our own words" kit I've seen from the balance team at Riot HQ in a long time.

Her 'Q' is the embodiment of disparity between the current balance team versus the old.

Ezreal's original 'W': Essence Flux was heavily changed and gutted from it's previous iteration because it was considered; "impossible to balance". This was because it did the following to all allies and enemies it passed through respectively; Heal Allies, Damage Enemies | Buff Ally AS, Debuff Enemy AS.

Senna's current 'Q'; Heals all allies and damages all enemies within, while also healing herself for every ally healed and granting an MS boost / AA boost to herself.

^That's just the tip of the iceberg. It was evident with Kai'sa, it was evident with Pyke, and it was evident with post-Kayle. The current balance team at Riot is lead by [redacted] that listens to [redacted] on creating overloaded Champions with kits that sell. Income has become Riot's primary balance function.

Crescent Dusk12/1/2019, 6:47:00 PM4 votes

Explain to me how a support ADC kit taking duskblade+ dirk as her only items does 70% of my Nunu's health with bamis+tabis+bramble vest. Explain to me how it is remotely fair for a champ with that much self healing and shields, an untargetable shroud and long range snare is justified to have this kind of damage.

Tokishi712/2/2019, 7:15:41 AM3 votes

I don't think her kit is broken, but I 200% believe her stats are broken. I think her range and stats all need better tuning. Other than that, her kit is fine, annoying but fine

Mega Annie X12/2/2019, 4:30:33 AM3 votes

There are certain things in her kit that makes you ask "why does she need it?"

  • self healing on Q? Why does she need that? Doesn't every other ADC get healing from their massively scaling autos? She does have AD right?
  • Increased range as the game progresses? What is this about? Her kit is already one of the longest ranged kits in the game. She also needs 700 attack range?
  • Ultimate cooldown being so low and a hitbox bigger than lux + GLOBAL? This one is literally against every single riot talking point for nerfing globals over the last decade. This is an abomination. Did we mention this nuke shields everyone across a lane wide area?

This is the dumbest design since the reign of CertainlyT. I wouldn't be surprised if he was the consultant of this design.

Ulriah12/2/2019, 1:12:32 AM2 votes

True. There is a reason why she's a pick or ban champ in all ELO's.

Azurereaper12/1/2019, 11:33:56 PM2 votes

People can call her op all they want, I find her very easy to stomp. 1 CC and she is usually dead. She gets the element of surprise then she'll get some good damage in, but she is paper, cc her and focus and she isn't really an issue.

Worst JG Wins12/2/2019, 4:37:54 PM2 votes

[{quoted}](name=eye nut,realm=NA,application-id=3ErqAdtq,discussion-id=IsumY24G,comment-id=,timestamp=2019-12-01T17:15:32.826+0000)

Whenever a new champion comes out, people usually say they're op because they just came out and no one knows how to play against them, which leads to increased winrate.

False new champs often have high pick rates, but the majority of the time they have low win rates and low ban rates after about a week.

Xhaiden12/2/2019, 6:30:01 PM2 votes

I think Senna is part of the dumbed down champions list Like Yuumi. Yummy was released in mid of 2019 and Senna was released late 2019 - so in a way - this was a trend this year: champs that are both safe to play and easy - tho, very efficient.

I mean... every ability in Senna's kit (including her passive - or more like especially - since it adds a noticeable boost to her stats "and range") is aimed at making her safe to play yet dangerous. Not to mention... her ultimate is global - yet it take a very short time to cast. What else is there to say - after seeing her in action...

https://www.youtube.com/watch?v=fUeiv_6tOZw

BlackXIV12/2/2019, 6:58:41 PM2 votes

Usually when a champion comes out it is actually OP and gets nerfed in a few patches. People is more akin to stop complaining about it when they see the nerfs instead of learning how to play against them, that much is true. Other than that Senna's kit is overloaded and her numbers are trough the roof.

Shahamut12/3/2019, 2:48:17 AM1 votes

What about the fact that she has a positive winrate in every role but jungle...?

She shouldn't have as much damage for how much utility she has. Period.

Self/Team heal, global shield/dmg, team stealth, aoe root, gold generation.

Then you want to add infinite stacking AD, bonus range/crit chance? Crit chance that you cant even waste by accident because excess turns to life steal?

Her and Pyke are my two least favorite champion kits purely by design.

Oniii12/3/2019, 11:58:33 PM1 votes

Senna nerfs are already confirmed. And I agree, she's overpowered atm, not by a lot, i'd say, but definitely strong, and worst of all, strong WHEN IT MATTERS, levels 1-6.

For a scaling adc she has a ridiculously strong earlygame and an oddly weak lategame. Personally, I'd like to see her lategame buffed and her earlygame damage nerfed. Support (build) senna is almost never seen, so I wanna see that buffed, just lower the ad ratio on the heal, ult, and w, and increase the ap ratio on them, boom, support senna can focus on wide area coverage heal and shields.

EATARI12/2/2019, 9:58:10 PM1 votes

She’s actually really well designed and fair, she’s just overtuned right now. I expect Riot will want to be careful with nerfs, as they do want her as both a support and an ADC, but she should be getting a series of nerfs over the coming weeks.

8640012/1/2019, 7:19:55 PM1 votes

Outside of Blitz I don't see many ways to harass her or her partner in lane. Her two auto combo chunks way too hard and no it really doesn't take that long to get it off with that range.

Morglics12/2/2019, 2:04:05 PM1 votes

she is broken and lame , her design is garbage , glowing eyes :D omg was she designed by an edgy 12 years old?

NTrumpWeTrust12/2/2019, 11:44:37 PM1 votes

as a support she seems fine, as long as leona and naut are allowed to exist in their current state. As an adc she's def overpowered. Way too safe, way too much utility for how hard she scales.