Challenger decay literally makes no sense
You're forcing us to play at least a game everyday, when flex queue challenger isn't even filled up.
A game in flex queue takes 20+ minutes queue time, plus another 10 minutes for a probable dodge, plus 5 minutes for champion select, + 30 minute game time on average, so on average we have to spend at least an hour a day on league.
The penalty for decay far exceeds the penalty for losing a game, 100 vs 18.
Number of bank days doesn't go over 10. What difference is there for somebody who played 20 games in a few days and decided they wanted to take a break, and somebody who played 10 games in a day, then played 10 more games in 10 days? We're already forced to play a lot of games, but we have to play them in an equally spaced out time. This literally means if I went on a 2 week vacation, the best solution would to be to ask my bronze friend to play 4 games for me since 80 lp <<< 400 lp.
Number of bank days should literally be unlimited. 300+ games is already a decent amount for a season. Or change decay to once every 2 days at least.