New armor item concepts!

Moonfall Saber·7/6/2017, 2:03:55 AM·1 votes·144 views

Atmas Compass (yes Atmas) 800 gold (builds out of cloth armor)

stats: 10 + (scrap metal) armor

Magnetic attraction: attracts scrap metal with a radius of 200 + (10 per scrap metal)

Unique passive: Enemy siege minions, large monster, champions, and epic monsters drop scrap metal when killed.

From here this item has two different build paths

Atmas Mega Magnet!!! 2700 gold

Stats: 40 + (scrap metal) armor 400 Health + (scrap metal) 10% cooldown reduction

Magnetic attraction: attracts scrap metal with a radius of 200 + (10 per scrap metal) (max 1000)

Unique passive: Enemy siege minions, large monster, champions, and epic monsters drop scrap metal when killed.

Unique passive: Increases item auras by (10 per scrap metal) (max plus 400) (excludes itself)

Unique passive: Gain 10% move speed when moving towards enemy champions within Magnetic attraction radius. Enemies within Magnetic attraction radius are slowed by 10%

Active: Lets out a pulse Magnetic attraction radius which slows and grounds enemies. 80 second cooldown

Hextech electromagnet 2800 gold (item 3145

40 + (0.5 scrap metal) ability power 20 + (scrap metal) armor 10% cooldown reduction 5% movement speed

Magnetic attraction: attracts scrap metal with a radius of 200 + (10 per scrap metal) (max 1000)

Unique passive: Enemy siege minions, large monster, champions, and epic monsters drop scrap metal when killed.

Unique passive: Gain 15% move speed when moving towards allies.

Toggle on: Gain 15% move speed when moving towards enemy champions within Magnetic attraction radius.

Toggle off: Gain 15% move speed when moving away from enemy champions within Magnetic attraction radius.

Hextech shock: Your first basic attack against an enemy champion deals 50-125 + (Scrap metal) bonus magic damage. (40 second cooldown, Shared with other hextech items)

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