According to Riot Tryndamere, DQ is going to be remedied. But will it be too little too late?

dbddbs·6/18/2016, 4:28:29 AM·5 votes·755 views

I'll admit, I was hopeful after reading the blog. It addressed a lot of the core issues about DQ that I was against and it made me hopeful. Now that time has passed and I have given it more thought, I'm not so sure. The bread and butter of what Tryndamere said that I care about is as follows:

"...we believe we can create a competitive League of Legends experience where you can play with friends in ranked play and have deep ways to measure and compare individual skill on a relative basis with other players. We know we haven't accomplished the individual skill part yet with the current implementation of Dynamic Queue. We are working on many different things to accomplish this, not simply trying to improve dynamic queue. We think the real solution we are going for is far broader than that and requires multiple other systems. In other words, Dynamic Queue is a start, not the end state. This will take us some time to keep iterating through and developing all of the complimentary features, but we believe in the teams vision and capabilities to make this happen."

These long periods of radio silence for us Soloq players have been daunting - being told soloq would come back, no it's not coming back, the soloq experience sucks we know we don't have an answer as of yet, and now nothing. DQ has many flaws. It's far from ideal and Riot decided to just release it and work on it as they go. On my main account I climbed to plat and I'm pretty proud of that and I want to try to keep climbing. But the road there has been ugly. Regardless of my own experience there are many vulnerabilities of DQ that can be taken advantage of to diminish competitiveness. Soloq was not exempt from this, but DQ has many more flaws than soloq (note: new champ select is =/= dynamic queue and many high mmr players don't care for it. However, in lower mmrs new champ select has been beneficial in terms of the previous "mid or feed" players).

According to Riot Tryndamere, there will be changes to improve competitiveness. I doubt any changes, will happen this season but we should see something change for next season. If not, there will be a lot more angry players. If it doesn't drastically change in the next few years, the game may no longer have the large community it does now. I am interested in seeing what happens in the next season and I hope they change it for the better. If they don't, my enjoyment of League will most definitely phase out.

10 Comments

KING ATTILA6/18/2016, 6:56:32 AM7 votes

Too little too late. Riot only cares about telling us how to enjoy their game that they royally fucked up.

Mandang06/18/2016, 7:19:08 PM3 votes

I'm tired of this issue being reduced to whether solo queue players feel recognized enough. The problems with dynamic queue are much more rooted in the basic math behind how matchmaking and an ELO system work, and their impact is more immediate than your rank - the games themselves feel worse to play.

Solution to solo players not feeling their skillset is valued in dynamic queue? Riot gives solo players a gold sticker on the load screen. Solution to dynamic queue undermining match quality? Something that actually makes the game better to play.

PS: 50% expected winrate doesn't speak to match quality, nor do the stupid lines of interrogation like "well, is your rank any different from what it was last season?"

69982196_DEL6/18/2016, 7:31:55 PM2 votes

That post was PR BS. It was obvious and if you think otherwise you are just a naive %%%%. Why do you think they are giving us a badge, a cosmetic that changes nothing in the game and can't even be check out during the match (only visble on profile). Because that's PR on it's prime, just the fucking illusion that they are doing something. Riot won't change DQ. You think a badge is the best they could do in all this time if they were even trying?

jaymc11306/18/2016, 7:50:41 PM2 votes

{quoted}

new champ select is =/= dynamic queue and many high mmr players don't care for it.

We freaking hate it.

"Great... I'm locked into playing mid as first pick and muh team of premades refuse to swap roles or champs with me... Lovely. Already refusing to participate like a team in the lobby, might as well just dodge."

LostFr0st6/18/2016, 4:33:29 AM1 votes

I don't think it'll be too late. They seem to be trying to adjust the direction. They can't change this season drastically since it's past the halfway point and can't retroactively adjust ranks that already occurred.

Kai Guy6/18/2016, 4:53:35 AM1 votes

Doubt it will be to late, League is currently the only MOBA i know that is willing to mix up or change the game play from AOS that does not Dip into FPS or just Copy Paste DotA All stars. Admittedly not every change or risk riot takes is awesome how ever the fact they did not limit themselves to mechanics that only existed due to issues with wc3 map editor and removed the STR (good most the time until they get dunked) AGI (good after mid into late where the team with the most AGI and most Feed agi comp wins becuase 1v5 is a non issue, assuming their agi are bad, behind, or their team derped and did not snag an agi champ) INT ( im good early and hope to god i can deny the shit out of who ever is vs me in lane cuz after i hit 18 ima fall the hell off and hope for a carry.)

TLDR Riot took a risk with how they set up lol, which i personally find to be superior to most MOBAs, and they are still willing to risk stuff with the intent to improve their game. It might not work 100% but they have consistently done it well enough that i am willing to wait and see what they do next when mistakes are made.