@Riot, as Bard main with 300+ Bard games across different accounts, he needs buffs.
I hate to admit it, but Bard is really weak still right now. I've played him for 300+ games and am barely maintaining a 50% winrate with him across all accounts. His numbers are poor and to be honest, he just can't compete with
and
. They are picked almost every single game as well. Albeit, he has seen some good play in the LCS (Or so I've heard), but so has Vel'Koz, and he is as forgotten champion at the moment. Riot, please dont let your efforts go wasted and buff Bard before he becomes a forgotten champ! Here, I'll even spell out for you what his problems are:
His W is a sup-par heal that costs a ridiculous amount of mana, has enemy counterplay, and is outclassed by every other heal in the game.
Nidalee, who is not a support, has a much better heal than Bard, while it is on the same cooldown and it does not have to charge up, and can not be counterplayed without greivous wounds, which there is not much of nowadays. Lets look at their abilitie, shall we?
Primal Surge | 12 Second Cooldown | 60 / 75 / 90 / 105 / 120 Mana
Heals for 45 / 85 / 125 / 165 / 205 (+ 50% AP) AND GRANTS BONUS ATTACK SPEED FOR 7 SECONDS.
Caretakers Shrine | 12 Second Cooldown | 100/105/110/115/120 Mana
Heals instantly for 30 / 60 / 90 / 120 / 150 (+ 20% AP) and grants a tad bit of movespeed, or you can wait a whole 10 seconds (Putting this on a 22 second cooldown no CDR) and it will heal for 70 / 110 / 150 / 190 / 230 (+ 45% AP), which is worse than Nidalee's heal considering she builds ap and Bard does not.
"But you can place down 3 health packs! That makes up for it right!"
No riot, it does not. With no scalings, his max rank W will heal for 230 health each. Considering a good Bard player will only have about 100 AP throughout the game, if you bought a Ardent Censor and have Baron, it will heal for about 280 each. Thats a total of 800 health if all are used, and I'm being generous. You have to wait for them to charge up over 10 seconds to heal that much, while nidalee can use her heal 3 times by then and heal someone more than that. You failed to take this into consideration, Riot.
My Solution
Bard's kit is heavily emphasized by chime collecting, but the only thing it does is make his autos slightly stronger. His heal should also heal INSTANTLY for 4x the amount of chimes collected. Before I get told this is OP, I'd like to point out that a normal game lasts about 45 minutes. I usually only have about 60-90 chimes at the end of a game, so that would total to be an additional 240 - 360 additional instant heal at the very end of the game. This is usually half of what an auto attack from an adc is worth at that stage in the game. Fully charged, his heal would then heal for about 500 health, which would be amazing for late game teamfights. This also would require proper placement of shrines, because enemies can stomp them.
Hopefully this will make him playable, please upvote for all the bard mains