death timers seem a bit long
watching NACS...TLA gets aced at ~28 minutes
APX take inner towers, inhib, nexus towers, and nexus in a single push. 1 member maybe respawned as the nexus was falling.
idk just kind of seems to cheapen the strategy, rotations, plays, etc. (basically everything) from the first 25-30 minutes of the game. Every prior move basically becomes trivialized when 5 towers, inhib, and nexus can be taken off of 1 ace.
I do think misplays need to be punished, but this is a little ridiculous.
imo either slightly shorten death timers and/or lower the pace at which towers can be taken later in the game. perhaps give them scaling health or something