Meta Hasn't Changed in 3+ Years ... will it ever?
Lots of people playing now-a-days might not know it, but there was actually a time, before the meta, when you did not always have Tanky Bruiser Top, AP Mid, ADC/Support Bot with a Jungler in every single game.
That all seemed to change after the very first Dreamhack tournament and Season 1 of real competitive play. It was around that time that this meta came into being, because pro players discovered that this type of team setup gave them the best chance of winning. And it seems like Riot has shaped their game around it, because almost every single balance change they have made since then has been specifically designed to cater to, and reinforce, this particular team setup.
For me personally, it was what killed the game for me. My friends and I loved to run silly or ridiculous team comps, but it never works when your opponents are tryharding with the meta setup, which seems objectively superior. Not to mention how toxic the community has become regarding the issue. 2 seconds into a match every player will start calling out their meta role - ADC Bot, AP Mid, etc. I've played quite a bit of other MOBAs, and I can safely say, that doesn't seem to happen anywhere else. You occasionally get a person who really wants mid, or a pair of people who really want to lane together, but people don't start aggressively calling out their team positions within seconds of the lobby being set up. And more importantly, for me, no other MOBA has such rigid team setup requirements. Sure, you **want **a carry, but if you don't have one, you can just try for a split push setup, or get tons of AOE-Ultimates and push as 5.
What are you guys' thoughts on this?
PS - Extra note. Summoner Spells are supposed to offer "choice" but 90% of players use Flash. Is Riot going to just throw in the towel at some point and give everybody Flash as a base ability and just give us ONE Summoner Spell?