Simple Ekko change for bruiser
The best part about the Ekko fantasy for me is using his ult in combat not as an escape, but as a damage dealer. This is why I prefer playing bruiser Ekko, because it gives you more time to set up your ult position to hit as many enemies as possible. Overall, I think Ekko would be healthier if he was more of a bruiser than a “utility assassin” (whatever that means). This change would encourage that playstyle:
R-Chronobreak -AP scaling on heal removed (currently 60%) -Add Max health scaling for healing (somewhere around 25-30%) -AP damage scaling reduced (now 150%) -Cooldown and cost reduced
The idea here with the cd and damage reduced, it would be damage neutral, but would allow more opportunities to use the ult for damage, while adding some reliable sustain. This would also encourage bruiser builds, by rewarding building health.