Simple Ekko change for bruiser

Sex Ghost·6/9/2019, 7:45:24 AM·1 votes·919 views

The best part about the Ekko fantasy for me is using his ult in combat not as an escape, but as a damage dealer. This is why I prefer playing bruiser Ekko, because it gives you more time to set up your ult position to hit as many enemies as possible. Overall, I think Ekko would be healthier if he was more of a bruiser than a “utility assassin” (whatever that means). This change would encourage that playstyle:

R-Chronobreak -AP scaling on heal removed (currently 60%) -Add Max health scaling for healing (somewhere around 25-30%) -AP damage scaling reduced (now 150%) -Cooldown and cost reduced

The idea here with the cd and damage reduced, it would be damage neutral, but would allow more opportunities to use the ult for damage, while adding some reliable sustain. This would also encourage bruiser builds, by rewarding building health.

3 Comments

Saezio6/9/2019, 8:28:02 AM4 votes

None wants tank ekko back. He is a lot healthier as assassin. and his R is already low CD at max rank with 40% cdr.

Rıots Bad Client6/9/2019, 8:11:13 AM2 votes

Well, lets say his AP ratios are still the same on all his abilities, and currently. Hes using the ult to escape. Wouldn't reducing the damage and reducing the Cooldown give glass cannon ekko more windows of opportunity to engage and disengage.

If anything to help his tank approach. would maybe be to decrease the Ap ratio and increase the base damage.

Currently the base damage is 150/300/450 You can change it to 200/400/600

Or even a Bonus HP scaling to his ult to also reward it. (on Healing, or damage)

CrazyMonkeyCZ6/9/2019, 7:54:02 AM1 votes

Cooldown and cost reduced

Would be reason to keep playing him as glasscanon.