Revised LP system

nooneclose·1/29/2020, 9:54:59 PM·43 votes·14,951 views

There is an issue that happens a lot more frequently than most either know or more than people will admit. This issue, of course, is people going AFK in ranked. I cannot say how often this happens in diamond or higher, however, I can say this happens very frequently in silver, bronze, and iron. These issues are part of the reason the golden term "Elo hell" came to be. I tried attaching another video showing yet again one of my teammates leaving. To my surprise attachments are not possible. This issue happened to me very recently where I had three AFKs in one game. I sent a basic plea to Riot and was directed here with no assurance that anyone will listen. The system is flawed. It's to the point and I know I spoke for a lot of us players when I say this, we do not care if the person who left gets banned or a timer. We the people who stay and try our best do not want to be punished because of them. What I mean by punishing us is LP loss for someone who AFKs in ranked. I suggest a new system in silver bronze and iron. Twice a day the teammates who stay do not loose LP if one or more of them leave/AFK. Only the person who leaves/AFKs should take the LP loss. A surprising majority of players who I talked to suggested that the player who leaves/AFKs should take all the LP loss if that team loses. However, I think that is a bit extreme. Another part of this system would be more instant bans for those reported. I do not mean permanent bans I am suggesting LP bans. Where if the player who leaves often or is reported often for bad behavior they should receive an LP ban. The LP ban would work like this, the abusing player if they receive one LP ban will not gain LP on their next win and it will not go away after a loss. They have to win to get rid of the LP ban. A loss will still result in a decrease in that player's LP. Also if the misbehaving player continues making bad choices the LP bans will stack up to seven wins. The reason I am not suggesting more timers or permanent bans is that the leaver buster has proven to not be effective in correcting bad behavior among the league community. The good people in the League community deserve a better system that does not punish them for someone else's actions.

Post from "Beeee (NA) - about an hour ago One issue I have with this is that sometimes people have to leave, whether it's due to internet/pc problems or they have somewhere to go or something to do. It isn't always on purpose. I don't think if this were to be implemented it'd be fair to only apply this in the lowest ranks, either. Afks are gonna happen sometimes, in all ranks. It does suck when someone (or multiple someones..) are toxic or feed and then ragequit, but I think an LP ban is a bit extreme.

I was actually just talking about afks in ranked to my boyfriend after dealing with four (4) people sitting in base typing "open" in all chat while I was the only one actually still playing the game, and he said they should just give decreased lp loss for those who didn't afk (maybe like half?) and I thought that sounded fair. Afks in ranked are definitely a problem and I do think something more should be done about this because it is a team game, after all. Can't really do a whole lot without one of those :p"

Deleted my original post without giving a reason.

It would be implemented across the board in all divisions of the ladder iron on up. While reading this it is quite clear Riot does not care about their player base. Posting my idea here was suggested, by a Riot employee named “IMissTrackerKnife”. I understand AFK in casual. No need to really punish those that much however ranked is ranked. People should ahead of the time understand that a good connection and some free time is required for ranking. I do not think it was appropriate for you to delete my suggestion because you thought it would not go over well. What kind of employee whose job involves customer service will not give the customer a chance to discuss their ideas? Whether they do an LP Ban or not we the people who stayed should not be penalized for it. Half lp loss is still half too much. We are forced into horrible situations that waste our time because we do not want to FF. After all, that’s a guaranteed lp loss. You are saying that you do not care about the good members' time and lp with these actions. LP ban or not a no lp loss system should be implemented like some other MOBAs have. Also, this is a topic that should be discussed like mature adults and not deleted just because you do not agree with it. Is this not the point of a discussion board?

This is why Riot has a very bad reputation when it comes to customer support. If Beeee would have given me a valid reason as to why my post deserved being deleted or what Riot was doing to implement a potential change I would not be upset. However, they did not and like a child deleted a post they did not agree with.

21 Comments

22 Caliber Rifle1/30/2020, 3:40:35 AM5 votes

I will not stress enough how much easier it is to climb on new accounts. I'm not encouraging this sort of play style but it just works for me. Last year my main account which is this one was hard stuck Gold II for the majority of the season due to, bad players, afk's and etc. I do blame some games on myself but I physically can not improve if people just run it down 24/7. This account was permanently put as a low MMR account with a 45% w/r. 18 LP wins / 22 LP Loses

I created a smurf account that year which peaked at Plat II 97 LP and finished at Plat III 25 LP. 20 - 24 LP gains / 22 LP loses. 62% w/r on this account

Both of these accounts are now hard stuck Silver III and Silver II due to the start of season placements. I have recently created another new account as previously expressed in my previous post and now in Gold II 0 LP and climbing significantly.

Now I'm no god at this game but cant tell you one thing. If this is how the system works I would rather not play the game. With a game the size of this, players continue to make complaints via the forums about the apparent issues with the game including ranked and its "smurfs" and I don't blame them. Riot essentially encourages smurfing.

GFREEMEN1/29/2020, 11:12:06 PM4 votes

Iv actually quit the game because of the Moderators here for deleting my gameplay concerns that did not violate any of the Golden Rules. One week in and I was tempted once to play just a normal or ARMA and then I said NO and feel SOOO MUCH BETTER.

The game is toxic.

General Esdeath 1/29/2020, 11:28:54 PM4 votes

BUT OP DON'T YOU KNOW EVERYONE IN NA WOULD CONSPIRE TO BULLY THE BAD TEAM MATE INTO LEAVING?!? ALSO JUST MUTE ANYONE BULLYING YOU AND IF YOU LEAVE THAT'S ON YOU! OTHERS DON'T EXCUSE YOUR ACTIONS! BUT THINK OF THE BULLIED PEOPLE!

-board knights

xelaker1/30/2020, 2:20:00 AM3 votes

Riot should replace any staff not involved with art and story...

Shmeeve1/29/2020, 10:19:32 PM3 votes

This man who made this post has gotten a master's degree from every single college existing.

Lenaro1/30/2020, 12:23:05 AM3 votes

Riot has loved to highlight how much effort has gone into community design for years, but there have been fundamental failings that encourage poor community interactions (Such as the AFK system) which have gone unresolved throughout the entirety of the game's lifespan.

To the specific topic at hand, yes - Riot needs to improve its system for handling AFK players. I would argue that within ranked a more punitive measure than a simple LP Restriction / Ban as proposed should apply. A more sophisticated system that tracks the number of leaves without punishment seems fitting. For example, let's assume you should be given the ability to AFK once in a ranked match every 2 weeks. Players could then stock up on these forgiveness tokens for leaving a match up to - let's say 3.

If you had 3 leave forgiveness tokens then you would have to leave more than 3 matches in 2 weeks, more than 4 matches in 4 weeks, or more than 5 matches in 6 weeks to exhaust your forgiveness tokens before being punished more severely for leaving. This would account for the random circumstances which can cause players to need to AFK, while still acting as a punitive measure for those who abuse the system.

By my personal view, I think dropping 1 full division for leaving beyond this forgiveness threshold would be appropriate while reducing the LP lost by your teammates to a fixed value (Let's say 5-10).

KnKitsune1/30/2020, 12:33:50 AM3 votes

Get ready for those "PEopLE WiLl aBusE iT!" players.

Iljos1/29/2020, 10:57:50 PM2 votes

I don't think the people that leave your games give a shit about LP, at least speaking for myself. I don't agree with the "never surrender" attitude but people that troll / afk games should actually be punished instead of nothing at all happening. personally I afk / int a lot of games these days (this never happened before s8) because its just a better alternative to actually saying what's on your mind as you actually get punished for that.

they did not and like a child deleted a post they did not agree with.

the jannies are not okay

SirTauntsALot1/30/2020, 7:34:10 AM1 votes

{quoted}

There is an issue that happens a lot more frequently than most either know or more than people will admit. This issue, of course, is people going AFK in ranked. I cannot say how often this happens in diamond or higher, however, I can say this happens very frequently in silver, bronze, and iron. These issues are part of the reason the golden term "Elo hell" came to be. I tried attaching another video showing yet again one of my teammates leaving. To my surprise attachments are not possible. This issue happened to me very recently where I had three AFKs in one game. I sent a basic plea to Riot and was directed here with no assurance that anyone will listen. The system is flawed. It's to the point and I know I spoke for a lot of us players when I say this, we do not care if the person who left gets banned or a timer. We the people who stay and try our best do not want to be punished because of them. What I mean by punishing us is LP loss for someone who AFKs in ranked. I suggest a new system in silver bronze and iron. Twice a day the teammates who stay do not loose LP if one or more of them leave/AFK. Only the person who leaves/AFKs should take the LP loss. A surprising majority of players who I talked to suggested that the player who leaves/AFKs should take all the LP loss if that team loses. However, I think that is a bit extreme. Another part of this system would be more instant bans for those reported. I do not mean permanent bans I am suggesting LP bans. Where if the player who leaves often or is reported often for bad behavior they should receive an LP ban. The LP ban would work like this, the abusing player if they receive one LP ban will not gain LP on their next win and it will not go away after a loss. They have to win to get rid of the LP ban. A loss will still result in a decrease in that player's LP. Also if the misbehaving player continues making bad choices the LP bans will stack up to seven wins. The reason I am not suggesting more timers or permanent bans is that the leaver buster has proven to not be effective in correcting bad behavior among the league community. The good people in the League community deserve a better system that does not punish them for someone else's actions.

Post from "Beeee (NA) - about an hour ago One issue I have with this is that sometimes people have to leave, whether it's due to internet/pc problems or they have somewhere to go or something to do. It isn't always on purpose. I don't think if this were to be implemented it'd be fair to only apply this in the lowest ranks, either. Afks are gonna happen sometimes, in all ranks. It does suck when someone (or multiple someones..) are toxic or feed and then ragequit, but I think an LP ban is a bit extreme.

I was actually just talking about afks in ranked to my boyfriend after dealing with four (4) people sitting in base typing "open" in all chat while I was the only one actually still playing the game, and he said they should just give decreased lp loss for those who didn't afk (maybe like half?) and I thought that sounded fair. Afks in ranked are definitely a problem and I do think something more should be done about this because it is a team game, after all. Can't really do a whole lot without one of those :p"

Deleted my original post without giving a reason.

It would be implemented across the board in all divisions of the ladder iron on up. While reading this it is quite clear Riot does not care about their player base. Posting my idea here was suggested, by a Riot employee named “IMissTrackerKnife”. I understand AFK in casual. No need to really punish those that much however ranked is ranked. People should ahead of the time understand that a good connection and some free time is required for ranking. I do not think it was appropriate for you to delete my suggestion because you thought it would not go over well. What kind of employee whose job involves customer service will not give the customer a chance to discuss their ideas? Whether they do an LP Ban or not we the people who stayed should not be penalized for it. Half lp loss is still half too much. We are forced into horrible situations that waste our time because we do not want to FF. After all, that’s a guaranteed lp loss. You are saying that you do not care about the good members' time and lp with these actions. LP ban or not a no lp loss system should be implemented like some other MOBAs have. Also, this is a topic that should be discussed like mature adults and not deleted just because you do not agree with it. Is this not the point of a discussion board?

This is why Riot has a very bad reputation when it comes to customer support. If Beeee would have given me a valid reason as to why my post deserved being deleted or what Riot was doing to implement a potential change I would not be upset. However, they did not and like a child deleted a post they did not agree with.

Hey mate, Sounds that you are discussing an interesting topic, However, you don't use paragraphs and don't format your text. Please edit it, format it neatly and I will read it. Cheers.

JRobin311/30/2020, 7:55:26 AM1 votes

{quoted}

There is an issue that happens a lot more frequently than most either know or more than people will admit. This issue, of course, is people going AFK in ranked. I cannot say how often this happens in diamond or higher, however, I can say this happens very frequently in silver, bronze, and iron. These issues are part of the reason the golden term "Elo hell" came to be. I tried attaching another video showing yet again one of my teammates leaving. To my surprise attachments are not possible. This issue happened to me very recently where I had three AFKs in one game. I sent a basic plea to Riot and was directed here with no assurance that anyone will listen.

I agree that AFKs are not uncommon.

The system is flawed. It's to the point and I know I spoke for a lot of us players when I say this, we do not care if the person who left gets banned or a timer. We the people who stay and try our best do not want to be punished because of them. What I mean by punishing us is LP loss for someone who AFKs in ranked. I suggest a new system in silver bronze and iron. Twice a day the teammates who stay do not loose LP if one or more of them leave/AFK. Only the person who leaves/AFKs should take the LP loss. A surprising majority of players who I talked to suggested that the player who leaves/AFKs should take all the LP loss if that team loses. However, I think that is a bit extreme.

I agree that it does not feel fair to lose LP when teammates AFK.

Another part of this system would be more instant bans for those reported. I do not mean permanent bans I am suggesting LP bans. Where if the player who leaves often or is reported often for bad behavior they should receive an LP ban. The LP ban would work like this, the abusing player if they receive one LP ban will not gain LP on their next win and it will not go away after a loss. They have to win to get rid of the LP ban. A loss will still result in a decrease in that player's LP. Also if the misbehaving player continues making bad choices the LP bans will stack up to seven wins. The reason I am not suggesting more timers or permanent bans is that the leaver buster has proven to not be effective in correcting bad behavior among the league community.

I think that because LP is a reflection of progress towards rewards (as opposed to an accurate reflection of MMR), it might make sense for punishable behavior to affect a player's LP gain (as long as it does not affect a player's MMR). In fact... this is, effectively, what happens already. What happens when you AFK? You get a timer and you are not allowed to queue for another game until that timer expires. This is, effectively, a form of LP punishment that does not affect MMR, because RIOT has prevented those players from queuing up to gain LP by winning games. RIOT already does this, so it makes sense to me that RIOT can simply improve how they inflict this punishment. The problem with the current punishment of a timer before you queue again is that it is relatively easy to sit through and ignore. You simply go do something else for 5 to 15 minutes and come back. A lot of players, such as myself, take breaks between games anyway because it is not healthy to simply sit in front of a computer for hours. This means that what was supposed to be a punishment has essentially no punitive effect whatsoever on many players who AFK. It literally does not matter to them. They could care less. Think about this: If they went AFK, they've already committed to not queuing up until the current game finishes. They've already signaled their willingness to do absolutely nothing instead of play a game. And do we really wonder why AFK is still a significant problem? Perhaps if a player suffered a punishment to LP gain that could not be avoided by engaging in the very behavior is supposedly being punished... I suppose it's possible that such a punishment could be more effective. I don't know. It's something to think about.

The good people in the League community deserve a better system that does not punish them for someone else's actions.

Post from "Beeee (NA) - about an hour ago One issue I have with this is that sometimes people have to leave, whether it's due to internet/pc problems or they have somewhere to go or something to do. It isn't always on purpose. I don't think if this were to be implemented it'd be fair to only apply this in the lowest ranks, either. Afks are gonna happen sometimes, in all ranks. It does suck when someone (or multiple someones..) are toxic or feed and then ragequit, but I think an LP ban is a bit extreme.

I think that if there are problems on a player's end that force that player to AFK, then it is not unreasonable to punish their LP gain until they resolve such issues because continuing to play games when you have continuing issues that cause you to AFK is unfairly punishing everyone you play with.

I was actually just talking about afks in ranked to my boyfriend after dealing with four (4) people sitting in base typing "open" in all chat while I was the only one actually still playing the game, and he said they should just give decreased lp loss for those who didn't afk (maybe like half?) and I thought that sounded fair. Afks in ranked are definitely a problem and I do think something more should be done about this because it is a team game, after all. Can't really do a whole lot without one of those :p"

I agree that players whose teammates AFK feel punished in terms of their progress towards rewards... but I do not I agree that players should have their LP loss mitigated when teammates AFK. I know this is a hard thing to suffer, but the fact is that there are all sorts of bad behaviors that players can engage in for the purpose of compelling other players to AFK and any mitigation to LP loss would be seen by those players as an incentive to engage in those behaviors even more. I think that, as hard as it is to suffer these losses, it is fair that you suffer LP loss when teammates AFK. You should not want your teammates to AFK; you should not receive benefits when they do.

Deleted my original post without giving a reason.

It would be implemented across the board in all divisions of the ladder iron on up. While reading this it is quite clear Riot does not care about their player base. Posting my idea here was suggested, by a Riot employee named “IMissTrackerKnife”. I understand AFK in casual. No need to really punish those that much however ranked is ranked. People should ahead of the time understand that a good connection and some free time is required for ranking. I do not think it was appropriate for you to delete my suggestion because you thought it would not go over well. What kind of employee whose job involves customer service will not give the customer a chance to discuss their ideas? Whether they do an LP Ban or not we the people who stayed should not be penalized for it. Half lp loss is still half too much. We are forced into horrible situations that waste our time because we do not want to FF. After all, that’s a guaranteed lp loss. You are saying that you do not care about the good members' time and lp with these actions. LP ban or not a no lp loss system should be implemented like some other MOBAs have. Also, this is a topic that should be discussed like mature adults and not deleted just because you do not agree with it. Is this not the point of a discussion board?

I agree that it's fine to discuss the ideas you've presented so far in this post and I do not know what reasons moderators have for deleting your post and without seeing the deleted post have no way of assessing.

This is why Riot has a very bad reputation when it comes to customer support. If Beeee would have given me a valid reason as to why my post deserved being deleted or what Riot was doing to implement a potential change I would not be upset. However, they did not and like a child deleted a post they did not agree with.

Deprecious1/30/2020, 2:06:19 PM1 votes

As long as your post puts riot in a bad light, they will always try to silence you, i observed this for a long time around the boards, welcome to the North Korean region

Darkstar Annie1/30/2020, 2:35:57 PM1 votes

The game was coded specifically for you to be equally punished or rewarded because of the actions of other people, and much less about you as an individual. It's like being part of a country where some of your government starts making international trouble, and now you are drafted into war, and now you are dead. You have no say.

That's just how the game works, unfortunately and it will NEVER change. The game itself is burned. What we all can do is migrate to a new game or start one ourselves. A true logic-driven game that actually considers input from its community as a core part of the game's direction. The game we all want would borrow the best version of what League of Legends used to be and improve on it.

Joaffle1/31/2020, 6:51:21 AM1 votes

A system like this can also stop streamsnipers that target streamers. Inting general will go down in high elo.

Sydney261/31/2020, 1:49:22 PM1 votes

… i think u are wrong …

the chances someone of the 5 enemies goes afk ist higher than someone of the 4 in your Team … so at the end of the year u will have won more games trough afk in enemies Teams than losses trough afks in your team

Mihalikb1/31/2020, 2:35:52 PM1 votes

I said it many times but I get mass down voted every time.

LP gains and losses as MMR shouldn't only be determined by the binary of win/lose.

There are too many boters, afkers, rage quitters, trolls, disconnects, inters for that to be a viable system for SoloQ.

Your LP gains and losses and your MMR should be determined by your overall statistical performance. CS, kill participation, damage done to objectives, warding.

Reward playing the fucking game and penalize trolling.