The Nature of Yasuo's problem.

Dabrick01·1/9/2017, 5:11:19 PM·3 votes·721 views

I'm not gonna preach that Yasuo is balanced or try to convince you that he is. I'm also not going to tell you how broken he isn't and cry about how I just lost a game to him and am tilted.

But the thing I hate seeing is that people compare Yasuo's problem in the meta to those of Azir and Kalista.

Azir and Kalista suffer from WAY overloaded kits and their skill cap is in their kit. When these champs even get the slightest bit more powerful, they DOMINATE the meta. Their kits are too overloaded for the dmg that they have and they are ACTUALLY bad for the game.

Yasuo on the other hand has his problems not in his kit, but in the meta and i his build. Yasuo works very well with some of his items in his build and he can sometimes get dominant in the meta due to other champs being played a lot that he counters.

He may sometime dominate the meta like Azir and Kalista did, BUT it is not in the same way. Any champ can be good at any time. Saying Yasuo has the same problems as Azir and Kalista is just stupid. People just want to equate Yasuo to Azir ad Kalista to nerf him.

18 Comments

AgeOfTheMage1/9/2017, 5:12:06 PM3 votes

I mean, yasuo has everything: hard cc, low cd's, no mana, anti projectile, dashes, shields, etc

Yago1/9/2017, 5:40:16 PM2 votes

Yasuo is far more balanceable than Kalista or Azir, true. But it isn't just his itemization or the meta that makes him obnoxious cancer to play against. He has a lot of extraneous power he doesn't need to function. Presently, he also has almost no windows of vulnerability and when trying to engage with him it feels like you have to ask his permission for everything.

There's no reason he needs to sit on his Q3 so long during the laning phase. It should be far shorter, probably around 6 seconds.

There's no reason why Yasuo's Windwall needs to last so long at early ranks. During late game teamfights it is mostly a zoning tool, and that's fine. But the fact that he can E through minions and onto you, auto you, Q you, and put up a Windwall and run in and out of it should you attempt an all-in, or otherwise just cover his escape flawlessly with it, is frustrating. Not to mention the Yasuo players who deny you farm or the ability to waveclear with it. It might not happen more than a couple of times in a game, and in far from every game, but it's extremely irritating to have a Yasuo push up to your tower and then deny you the few minions you could have last hit if it weren't for Windwall, especially when, in theory, his reckless use of the ability should mean he is prey, but he's Yasuo so that isn't true.

There's also no reason that the Windwall hitbox needs to start inside of his, because it's very frustrating to have a projectile on top of him get Windwall'd at the last possible second. He should really have to exercise a bit more finesse about using it.

There's no reason Yasuo's E needs its CD to be down to .1 seconds. It should really go no lower than .2, so that you have a tad bit more time to react to him when he trades with you in the lane. It sounds like no big deal, but it ends up being quite significant.

There's no reason Yasuo's R needs to grant him bonus armor penetration against every target. It should be an armor reduction on the target(s) he hits, instead, and for a more reasonable duration.

There's no reason Yasuo's R needs to still be castable if you QSS out of a knockup.

There's no reason Yasuo's R needs to place him outside of turret range if possible.

Oleandervine1/9/2017, 5:21:02 PM1 votes

Yasuo has an overloaded kit, what are you talking about? He was absolute cancer on release, and has been frustrating and a pain in the ass for the balance team to balance without pushing him into the gutter or through the roof. Do you not remember Tank Yasuo from last year, who used that free-stats passive to abuse tank builds? And before that, at any point when he wasn't remotely underpowered, he was dominating. Even if he doesn't dominate the top tiers of ELO, that doesn't mean he doesn't completely obliterate the lower tiers, where organized teams are practically non-existent and where a solo carry like Yasuo can take advantage of the lack of communication and team work. You have lost your mind to think that Yasuo is not overloaded and not in the same boat as Kalista. It's only taken like 3 years for them to get him to the moderately stable state that he's in now.

Dynamiku Entry1/9/2017, 5:59:16 PM1 votes

You're wrong. But you already knew that you're trolling.

Lugg1/9/2017, 6:19:08 PM1 votes

The biggest problem with Yasou is that his kit is complete broken and OP if his team has any knockups. He should only be able to ult people that he has knocked up. I'm sure all the Yas players will cry about that (because they are crybabies to begin with) but it's very easy to get knockups with him since he can dash to point blank range and knock people up with almost zero counterplay.

vOmvbrawfU1/9/2017, 5:23:26 PM1 votes

The problem with Yasuo is that the matchup depends 100% on the skill of the Yasuo player. He is overloaded. So, he has so many tools to play against other champions. The way you beat a Yasuo player is to hope the person sucks with Yasuo. That's it.

Variks the Loyal1/9/2017, 5:18:58 PM1 votes

I disagree. Yasuo is the same; he can define the meta just as hard, and it's not at all limited to those three. Remember the Renekton Bar? Would you call Renekton 'overloaded'?