Dragon Buff - I think it needs a new order
Alright, so... To start off I'm not saying that its buff ratios need to be adjusted or anything. I'm specifically am focusing on the order at which you receive the dragon buffs every time you kill dragon.
For those who don't know, the order at which you receive the buffs is this: DRAGON'S MIGHT: +6% attack damage and ability power DRAGON'S WRATH: +15% damage to towers and buildings DRAGON'S FLIGHT: +5% movement speed DRAGON'S DOMINANCE: +15% damage to minions and monsters ASPECT OF THE DRAGON: Doubles all previous bonuses and your attacks burn for 150 true damage over 5 seconds. This stack only lasts 180 seconds.
Over the games that I have been playing as of late, I've noticed that in most of them the rest of the game is determined on whoever can get the first dragon buff, which usually occurs within the first 10 minutes of the game. At that point, the team with that buff has a very clear advantage over the other making it difficult for them to be able to turn the tides of the game, or even gain that buff for themselves later on.
I feel as if the 6% increase in AD and AP comes far too soon in the buff order, especially at that early in the game. Perhaps maybe the increased damage to minions and monsters may be a better choice for the first buff? Or even the increase damage to buildings could work too?
What are your thoughts on this? I'm curious as to what others have seen in their observations over the issue.
), which in turn, passive play doesn't exactly make for LC$ play$ 
however, other jungles less capable of doing it so easily also have amazing early game damage and a nice kit to back it up 