@Riot you nerf devouer and fail to relaise that guinsoo is the problem...

Vianci·2/28/2016, 8:00:57 AM·105 votes·4,801 views

Seriously... this items has been a pain in the ass since you reworked it... just nerf it and it'll be good. Like... make it only stack on champions...

Edit: "realized" instead of "realised", my bad.

81 Comments

darkdill2/28/2016, 9:12:47 AM8 votes

That change actually makes sense. Reduces its extraneous power as a potential pushing weapon, and makes it only suited for teamfights.

Sire Hippington2/28/2016, 2:37:47 PM7 votes

devourer is just as much of a problem as guinsoo's is, thoughin a different way...and that nerf goes in the entierly wrong direction.

TheRealBaz2/28/2016, 10:22:34 AM6 votes

'since you released it' umm you do know it wasn't released in s6

LordBrasca2/28/2016, 10:46:34 AM4 votes

Welp it's the same exact thing i tought when i saw that nerf. Tbh devourer is oppressive when champions that synergize with guinsoo pick up both the items.... Guinsoo is the problem, not the devourer. Yi has started to be a problem with guinsoo and devourer, with just the devourer he was something you could deal with.

Tbh i wouldn't pick devourer anymore after the nerfs... Is it really okay that just for the sake of not nerfing guinsoo we have to make devourer a secondary option when it should be a core item on some champs? I mean i think that after the nerfs cynderhulk/warrior and runic will look like a better choice instead of the devourer on those champs.

Quepha2/28/2016, 12:14:44 PM4 votes

i disagree with your change but guinsoo's is definitely the problematic item.

Kuroi862/28/2016, 12:28:11 PM3 votes

I keep seeing people complain, and I keep looking at the item.

Where is all this power people are talking about?

What makes this item so op that people are complaining?

LynXerf2/29/2016, 10:10:33 AM2 votes

The issue with rageblade is that it is meant to be a hybrid item but suits ad on-hit champions. They should change it by reducing the AD, increasing the AP and changing the on-hit to have a lower base and higher AP ratio. Then it will be a hybrid item.

Alexander3162/28/2016, 11:14:04 AM2 votes

Or they could make melee champions not get 2 stacks when they atack.Melee champions are the ones abusing this item because they only need 4 atacks to get it's full effectivement.Just remove this 2 stacks for melee feature,there's no point in keeping it.

Cosnirak2/28/2016, 8:44:44 PM2 votes

They're BOTH problems.

Vianci2/28/2016, 4:03:14 PM2 votes

I'd get rid of AOE all together because we already have 2 od meele aa aoe items and it seems enough.

Lugg3/5/2016, 8:19:36 PM1 votes

Both are problems. Devourer needs to be tuned to be a late mid to early late game item. Junglers are getting sated in 15 minutes pretty easy right now. Sated should pretty much never be reached before 20 minutes for it to be balanced.

Sett up 4my gank2/28/2016, 5:14:07 PM1 votes

Guinsoos is not the only problem the passive of devourer itself is the issue. Shyvana is extremely strong right now and doesnt build rageblade.

Tyrone Lannister2/28/2016, 8:39:31 PM1 votes

I remember facing a xin who didn't even upgrade his jungle item and destroyed with just guinsoos and hunters machete.

Jasiwel2/28/2016, 9:23:29 PM1 votes

Guinsoo's is not the problem. Sated was the problem because it's too difficult to itemize against and you only needed one companion damage item (Guinsoo's, BotRK, Titanic Hydra w/Sterak's) to make you deal not only ridiculous damage, but allow you to transition into a tanky assassin that can't be dealt with as typically as an assassin should be.

Sammystorm2/28/2016, 9:46:45 PM1 votes

Honestly devouror has become a problem because people realized they can build it and item 3748 and dump on games well building massive hp and resists. Usually a champ that buys rageblade is still squishy.

macromite2/29/2016, 2:50:05 AM1 votes

realized and realised are both corerct depending on your nationality, so as they are both considered correct on this forum. as this place is for people from eu and na.

Lachrymarmum2/29/2016, 8:37:33 AM1 votes

honestly rageblade is pretty strong but it wasnt a huge problem until certain champs got a little too over tuned or got some crazy synergy off of an item(s) i.e. XinZhao MasterYi KogMaw but other than that its not so crazy strong that it should be nerfed just its abusers should and this devourer nerf is pretty misguided and i dont want to see another item get nerfed because it has ezreal syndrome where the item gets blamed when its clearly just one champ or a couple champs abusing it but thats just imo

Iqqi2/29/2016, 4:28:01 PM1 votes

Rageblade is only a problem in my opinion on a few champions. Yi and Xin are on the top of my list. Basically they can be insane on any Madc who is high autoattack / just autoattack focused.

Much like sated devourer there is not a counter to its substantial damage increase. I would love to test it with someone, but I do not believe Thornmail reflects the damage from either of these bonuses.....

EcchiOtakuTM3/5/2016, 8:13:23 PM1 votes

First off both are a problem. Devourer was overbuffed when rift herald was released and they nerfed it to reflect that change.

Rageblade-wise all they need to do is raise rageblade price to 3.1k, add recurve bow to the recipe, Move the base stats on rageblade to the passive and remove melee attack double stacking.