Tank for win

DIABLOII666·10/7/2017, 5:02:34 PM·3 votes·389 views

Although i like the fact that this game is constantly changing and developing, i have noticed for over a year now game has come down to one basic rule. Tank for win. In every single game mode if it happens one team haves one or more tanks, and the opposite team haves no tank at all (this is especially obvious in ARAM) there is no way a team without a tank can win. Recently i have witnessed a whole bunch of games where if my team would be more tanky than the opponents, no matter who haves more kills we can push harder and deeper, resulting in victory every single time. No exception. Same thing in opposite direction, my team can all be godlike, but if we don't have a tank in our team, after 10 minutes of gameplay they can just dive our turrets and nail us right there. As soon as they do that, another turret goes down easily. As much as i like this game for not forcing me to pay real money to get any serious advantage, this is something i just can't cope with since it's not a one time scenario, it's actual feature. Ap champs do stand a chance sometimes, dependable on the item set they choose to go with, but AD champs are total failure against tanks in late game no matter what they do, there is just no way to go 1vs1 adc vs tank. At first i thought it's a coincidence, so i started playing game for the past 3 months paying attention to chose anti tank items when playing ad, but they are all simply underpowered. If you want invincible tank go for spirit visage, warmogs, and what ever you need later on, those 2 items are simply giving too big advantage since all you need is 5 sec out of combat and massive health regen starts doing it's thing healing you in a matter of seconds to a full health.

That is simply not fair because if you go for anti-tank items, you lose the chance to life steal, if you go for life steal, then you don't stand a chance to ever kill a tank etc etc. RIOT needs to take a look at it and work the way out of it....

4 Comments

Infernape10/7/2017, 5:32:55 PM2 votes

AD champs are total failure against tanks in late game no matter what they do, there is just no way to go 1vs1 adc vs tank.

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Yeah there are. No matter how tanky a tank is, a DPS based champion will shred through them late game.

Some faster than others in the case of Vayne KogMaw

Some melee AD champions that can shit on tanks Fiora MasterYi Yasuo

Ralanr10/7/2017, 5:11:25 PM1 votes

Honestly this isn't true. Just look at my match history.

:'^)

And more seriously, anti tank items are not an issue to buy unless you buy them early. A lord doms is like the peanut butter in a PB&J sandwich, it's nice but without the bread (all of your crit and damage items) it isn't much of a sandwich. AD items are actually more effective against tanks because they reward consistent damage. If you give enough time for warmogs to come online, then of course the tanks will heal back up. That's the point of warmogs.

Late game tanks actually fall off. I think you might need to kit them better.

Though if your complaint is about Sejuani and Mao, I can understand. Hate those two.

DIABLOII66610/7/2017, 5:24:42 PM1 votes

It's not just about sejuani and mao, it's about every single tank except for maybe Leona, she's completely broken at this point and pretty much useless, same like ryze ult in non ranked games. Garen tank, let me build a Garen tank, and you can come at me with what ever champ you want, i guarantee you will be defeated. He's just an example, there is a lots more of them. I'm not sure what kind of players are you playing against, but my experience is completely opposite. I have given up on ranked when i left Europe, don't have friends who play LOL here in Canada, and playing EU account from here means to much lag. Here, i play mostly ARAM and tanks are ruling that game mode. If non tank team doesn't win the game in first 10-15 minutes, that's it, game is lost.