Riot doesn't understand player centric league and division reset
When players fight their way to a league and a division in that league in months or in an entire season which is a year work (!!!!) and Riot just throw them back 2-3 leagues (not divisions, leagues!) lower at season reset, I can say it's not player oriented behaviour from any company. Especially if we take into consideration that is elo hell in the very low leagues, so when you put a plat or gold player in silver or bronze league the weight to go back to the original league and division is many times harder (especially in this high variance game environment) than in upper leagues where players tend to cooperate and make more logical decisions, there is less ragequit, etc - because LoL is a TEAM game and you only valued by team result (it would be nice if players valued by solo results too, but Riot only prize after team is lost or won, which is again unfair by the way... but it's another story). So every players thrown back 2-3 leagues instead of just reset their division to the lowest division in their original league. (If you were plat 3 , then you can go to plat 5 in case of most lost placements, but not lower for example)
There was a time to learn the lesson at flex reset when most of the players demonstrate against that kind of deep reset, it was a good joke from Riot to ignore the players. And make the same reset in real season in real ranked, hmm.
So the reset handling by Riot is nonsense and only make all players angry. I asked this topic from my friends and 99% answers were: it's not fair. Think about it how many players will leave the game with frustration and don't spend any money for skins anymore in this game which is hurts the business. If a game company can't understand he needs to be for the players, because the players feed the company - well, you will see the results... Good luck