Is Jinx a hypercarry?

Metaphysician·3/14/2015, 10:33:08 PM·1 votes·2,868 views

I recently got into an argument with another person where we discussed whether or not jinx was a hypercarry. My argument is that jinx does not have enough mobility to compensate for her damage (unlike someone like vayne that can move around a lot). He doesn't really have an argument, he just claims that "all of the lcs people say that jinx is a hypercarry, although he didn't cite anything specific. What do you think?

11 Comments

Sona Ping3/14/2015, 10:37:29 PM6 votes

Yes, she is. The scaling on her attack steroid allows her to have a higher DPS than would other wise be available, allowing her to build to have far higher damage output than other carries.

Eedat3/14/2015, 10:57:25 PM5 votes

My argument is that jinx does not have enough mobility to compensate for her damage

KogMaw

Leti the Yeti3/14/2015, 10:40:18 PM1 votes

well if she kills 1 person in a team fight, she's gonna move pretty fast... then she can easily run away or chase someone down or kite the hell outa someone resulting in another kill, refreshing her speed steroid

and then theres that global execute ult of hers....

Quepha3/14/2015, 10:48:22 PM1 votes

range. kog'maw is a hypercarry without mobility because of his range, he also has less cc to keep targets away from him compared to jinx.

67chrome3/15/2015, 2:27:03 AM1 votes

My argument is that jinx does not have enough mobility to compensate for her damage

Mobility has nothing to do with being or not being a hyper-carry.

"Carry" is a term that carried over from DotA. In DotA, carry just means good scaling with items. In a broader sense, such champions have a weak early and strong late game, to where they need to be carried early and can carry part of their team late. Hyper-carry mostly means you can carry your entire team late with crazy damage scaling, or that the carry dynamic is the core part of a character's identity over also having attributes like "pusher" "ganker" "disabler" that are core to their workings.

Jinx having a 130% AS steroid, the best %AS steroid in the entire game, along with massive AD scaling on all her skills is very much a hyper-carry thing.

IcyPepper3/15/2015, 2:34:08 AM1 votes

Her entire kit is more suited for late game, so I'd consider her a hypercarry.

Her early game has a few flaws:

  1. Her Q requires more autos to ramp up, which means if it's maxed consistently early it that means she's close to the minion wave and can be poked or bursted down. Her rockets will drain her mana if she tries to use the range to farm.
  2. Her W is easily blocked by minions. Half the time the support will be hit if hiding in the bush, but it's easy to dodge.
  3. Her E has a slight delay that makes it easy to escape, and they're temporary (as opposed to Caitlyn, who has a safe early game compared to some).

Her late game is insane:

  1. Her maxed out Q coupled with a phantom dancer will make her attack speed absolutely insane once a teamfight gets going. If her teammates protect her, she'll dish it out like none other. Even AS steroid actives (Tristana, Miss Fortune, etc) don't have anything on Jinx.
  2. Her passive isn't great early, mid it's good for taking turrets and escaping or escaping ganks if you kill someone, but it's insane mobility late game. If you win a teamfight, and get the enemy to run after you kill someone, you can pick them off one by one (it's how I got my first penta with her...).
  3. Rockets are great for cleaning up teamfights. If you get the entire enemy low and use her ultimate in a teamfight... or even better, have teammates like Ezreal Ashe Karthus to wombo combo it with. Did it with a blue Ez in a ranked game and walked off with a kill each.
ƒoes3/15/2015, 4:02:28 AM1 votes

My argument is that jinx does not have enough mobility to compensate for her damage

Are you shitting me? Have you even read her passive description? And to top that off, build Furor on pretty much any boots and let the movespeed summon forth it's tidal wave of destruction.

Vesarixx3/15/2015, 3:14:24 PM1 votes

Jinx is absolutely a hypercarry, she has great range with fish bones and can AOE crit, pow pows attack speed bonus gives great dueling potential as well, if you get one kill and proc your passive the enemy team will have trouble escaping.

My argument is that jinx does not have enough mobility to compensate for her damage

Mobility doesn't make or break a hyper carry, Ashe comes close to being a hyper carry with her great item scaling.

Zazusha3/15/2015, 3:30:45 PM1 votes

My argument is that jinx does not have enough mobility to compensate for her damage

Kogmaw? definition of Hyper carry, Has ZERO mobility.

Jinx is most certainly a hyper carry. Her passive allows her to steamroll once she secures a kill in a team fight.

Sukishoo3/14/2015, 10:40:19 PM1 votes

Yup she is a hypercarry because of her high attack speed steroid. She also does gain brief mobility from destroying Towers, inhibs and gaining kills and assists. So all of that together helps her be a hypercarry, since she can split push lanes very hard thus you should never leave her alone if there's a team fight going on and she's not in it.