"I died less" is not a valid way to express your contribution to a game.

Psybicilin·12/5/2017, 9:30:45 AM·1 votes·457 views

I was playing Maokai support (Full tank/support build) and I ended up doing 15k damage in the game while the Jhin ADC did 20k in a 40 minute game. If you don't contribute to the team fight and then put the blame on us dying so much, then you are the problem. No one likes a KDA whore.

6 Comments

Baron Barian12/5/2017, 9:44:31 AM7 votes

Perhaps if you had died less, better prepped your adc for the kills, and not die as much as you did, then maybe it would've been possible for him to contribute more. What can a 2/6/7 Jhin do to a 12/3/10 Jinx?

NoPaxt12/5/2017, 9:59:12 AM6 votes

Not getting killed is more important than getting a kill, so yes, yes it is...

PhantomGG12/5/2017, 10:11:07 AM6 votes

You had ten deaths, you played bad, perhaps Jhin did play bad, I don't give a fuck, you played equaly as bad if not even worse. Accept responsibility, look at your team score your xerath was 9 4 8, your illaoi was 4 6 4, you had two decent teamates on your team, shaco himself wasn't half bad either, all you had to do was step up and avoid dying, instead you chose to be salty.

Your loss has nothing to do with your adc. To win all you need is ONE good teamate, and for you to form a plan around them, unfortunately, you weren't that teamate for Xerath.

Weedbro12/5/2017, 9:40:18 AM2 votes

you should learn to stop feeding the enemy, clearly you think that's okay. it isn't, just fyi. that's a bad thing to do. you should try to avoid it, probably.

Azadethe12/5/2017, 9:55:28 AM1 votes

It's more complicated than you say.

  1. Compare given gold, not deaths. Sometimes 10-15 deaths can equal the same gold given as 5 deaths. Sometimes 10-15 deaths can equal three times as much gold as another 10-15 deaths. (Depends on if you acquire kills, how frequent you're involved in gaining cs). For example, if you're a 25/13 Talon, and you lose a game, it's very likely you're responsible for your game's loss, more than you are a good killer. Those 13 deaths almost certainly had significant shut down gold bounties every time.

However, if you are 0/10, it's not so bad after the first 4 or so deaths. You deprive your team of your presence, shorten your time gaining gold/assists by playing like this, but your death after the first few goes down to as low as 33g.

Furthermore, what are the deaths achieving? Rush in and die? not resulting in kills/objectives? Probably not worth it. Results in an Ace of the other team, and the feeding of yours? worth it.

As for low kill scores on adcs: Was Jhin taking turrets?

The players who climb the best generally do this? a) If they can't survive direct confrontation, they focus on lane pushing, but are aware enough not to die. b) If they can survive direct confrontation, they group, and push, and do high damage, but get out and flash over walls etc when dying and giving shutdown gold isn't worth it. c) They avoid dying at all costs when their team IS dying, because it's likely the other team is already glut with shutdown gold and having another person feed them shutdown gold will make a recovery impossible.

Most games that I turn around are games where I've died less than 4 times where my teammates have died 10-16 times.

Jbels12/5/2017, 11:29:00 AM1 votes

lol? I would rather be a 4 and 2 adc that didn't get to do much because his support fed than the 0 and 12 support who did nothing all game but try to "make plays" and die. One of us didn't contribute much damage to the team, the other contributed way too much gold to the other team. I think you can tell which one is more preferable...