Teemo shroom vs Shaco boxes

Lord DoNotSmile·10/25/2017, 4:20:32 AM·1 votes·746 views

points after # are ones added to the list

#THIS IS ONLY A COMPARISON LIST#

Both can: -No longer stack on top one another. -Be TP'd on

Jack In The Box Advantages 1 Larger Sight radius than shrooms even when shrooms are maxed. 2 Stronger cc (Fear Flee) 3 Damage can stack (Shrooms only reset poison) 4 Costs less mana than shrooms (Teemo flat 75 vs. Shaco's 50 / 55 / 60 / 65 / 70) 5 Larger activation/collision radius than shrooms 6 No cast time vs shrooms having a travel time when thrown 7 Can potentially proc other boxes when 1 is activated (fear Flee enemies into other boxes) 8 Higher cast range than a Teemo shroom (rank 1) 9 Subtle character model casting animation (#can look like an auto attack because of its ground spawn vs. Teemo throwing in direction) 10 Box can out damage shrooms with full duration of ticks (#Math will be explained on bottom, this is only considering base dmg, because both Teemo and Shaco can go AD or AP) #note that boxes can die while thy're attacking. 11 Cannot be deleted by Yasuo Windwall or blocked by Braum Unbreakable(#Click spawn vs being thrown) 12 Can BLOCK skillshots like hooks and and morg q's 13 Aggro Tank creeps (tank creep damage/ tank Baron and Dragon attacks) 14 Damage structures (Towers/Inhib/Nexus) 15 Tank tower shots 16 Cancel champion abilities (although not as versatile anymore with box stacking removed) 17 #Banshees block the flee but not the attacks. (Attacks cannot be blocked by banshees) 18 # (Tested this just now) Teemo shrooms can't bounce off blast cones. Some Shaco players do this to make sure the boxes proc instantly. (This is a neat trick that mimics a far ranged shroom-bounce except with a condition)

Noxious Trap Advantages 1 HP counter instead of flat hp. Will always take 2 melee hits to kill and 3 ranged hits. 2 Shrooms can't be kill in 1 hit or by abilities. 3 AOE dmg (Box is more semi-AOE) 4 Longer cc 4 sec slow vs 0.5 / 0.75 / 1 / 1.25 / 1.5 fear Flee 5 Higher max rank dmg (# I originally left this here, because boxes die pretty fast in late game, but this should be a list comparing only base stats and traits) 5 Bounces further than boxes can (#Can give vision to areas without risking facecheck, the shroom bounce is also more reliable than the Box bounce because of this) 7 Maximizes the effect of Liandry's (updated to point 14) 6 On a charge system (#This hard for me to gauge, it gives lower CD overall but I'm not considering mana costs and regen. I would need to test that.) 7 Lasts 5 min 8 Will trigger Cass' Twin Fang 9 Arms faster (Shrooms takes 1 sec to stealth vs 2 sec for boxes) 10 Does not make a visual or sound in Fog of War (vs puff of smoke and box laugh) 11 Higher cast range (rank 2 and up) 12 Better for waveclear 13 #Banshees block the damage but not the detonation, therefore nearby allies can still be poisoned. (Allies without Banshees can still be damaged.) 14 #Can apply spell effects (Spell Vamp, Rylais, and Liandries)

Damage Vs. Shrooms: 50 / 81.25 / 112.5 (+ 12.5% AP) each sec for 4 sec. = 200/325/450 + 50% (AP)

Boxes: (They last 5 sec, and attack 5 times in that duration) [35 / 50 / 65 / 80 / 95 (+ 20% AP)]*5 ticks = 175/250/325/400/475 + 100% (AP)

Both Teemo and Shaco Lv. 6 Shroom 200 + 50% (AP) vs.
Box 175/250/325 + 100% (AP)

...Lv11 Shroom _ 325 + 50% (AP) _ vs.
Box 175/250/325/400/475 + 100% (AP)

...Lv116 Shroom _450+ 50% (AP) _ vs.
Box 325/400/475 + 100% (AP)

5 Comments

Gildarzt10/26/2017, 9:57:49 AM1 votes

[{quoted}](name=Ye Qiu,realm=NA,application-id=3ErqAdtq,discussion-id=HzYJpR9Z,comment-id=,timestamp=2017-10-25T04:20:32.410+0000)

Both can: -Bounce -Be TP'd on

Why Box is better: 1 Larger Sight radius than shrooms even when shrooms are maxed.

true

2 Stronger cc (Fear)

true

3 Damage can stack (Shrooms only reset poison)

true

4 Costs less mana than shrooms (Teemo flat 75 vs. Shaco's 50 / 55 / 60 / 65 / 70)

true

5 Larger activation/collision radius than shrooms

true

6 No cast time vs shrooms having a travel time when thrown

False, shaco has an animation to put the box and you have to add you can destroy box before he goes invisibility because it takes 2 seconds.

7 Can potentially proc other boxes when 1 is activated (fear enemies into other boxes)

true

8 Higher cast range than a Teemo shroom (rank 1)

shrooms can jump over other shrooms

9 Subtle cast animation (Hard for enemy to see where you put it) vs Teemo throwing in direction

false, you can see the smoke of the box even in the fogg.

10 Box can out damage shrooms in early ranks (only until shrooms are maxed that boxes start to deal less dmg)

Is this a joke?

Shaco's W: 35 / 50 / 65 / 80 / 95 (+ 20% AP). Teemo's R: 50 / 81.25 / 112.5 (+ 12.5% AP) per second over 4 seconds. Tha's mean in rank one does 250 basic damage and 0,5% ap scale.

Again, is this a joke? Shaco needs almost 8 shots to do that.

11 Cannot be negated by Yasuo or blocked by Braum

False, both, they can negate the damage.

12 Can BLOCK skillshots like hooks and and morg q's

Teemo's shrooms too.

13 Aggro creeps (tank creep damage/ tank Baron and Dragon attacks)

that's a good thing or a bad because it means minions can destroy a box that you cannot get destroy because minions priorice boxes over minions or champs.

14 Damage structures (Towers/Inhib/Nexus)

True

15 Tank tower shots

True, but im pretty sure shrooms too.

16 Cancel champion abilities (although not as versatile anymore with box stacking removed)

true.

Why Shroomy is better: 1 HP counter instead of flat hp. Will always take 2 melee hits to kill and 3 ranged hits. 2 Shrooms can't be kill in 1 hit or by abilities. 3 AOE dmg (Box is more semi-AOE) 4 Longer cc 4 sec slow vs 0.5 / 0.75 / 1 / 1.25 / 1.5 fear 5 Higher max rank dmg

And lower ranks too.

6 Bounces further than boxes can (not really a real advantage honestly)

It is, you can put a shroom without expose yourself.

7 Maximizes the effect of Liandry's

Not only maximices, applies. Shaco's W doesn't apply liandry or rilay, doesn't apply any spell effect.

8 On a charge system

And not only that, lower colddown to respawn, shaco has 16 seconds for each box, teemo can stack 3 and has much lower coldown at rank 2 or 3.

Shaco takes 30 seconds to place 3 boxes, teemo can do it in 3.

9 Lasts 5 min 10 Will trigger Cass' Twin Fang 11 Arms faster (Shrooms takes 1 sec to stealth vs 2 sec for boxes) 12 Does not make a visual or sound in Fog of War (vs puff of smoke and box laugh) 13 Higher cast range (rank 2 and up) 14 Better for waveclear

So Teemo's R are better than shaco's W, I don't have any complain because is teemo's ult, but i dont get your point here.