The Azir Fantasy Reworked
Hello all,
I would like to express my opinion about azir's mini-rework coming upon us and what they could do to satisfy both the Azir players (Myself) and playing against.
First off Azir should be about do doing DPS, not instabursting squishies with a q. This is an unhealthy interaction that many players feel is not fair to play against. Shifting power from the Q to the W (Soldier autos) would take away lots of the poke and burst side of Azir and adding to what Azir is supposed to be, DPS. The Q should be a lot like LeBlanc's W (After the nerfs). She uses her W to reposition instead of damage. Counterplay = staying away from Azir's soldiers negates his damage since his Q is not a nuker anymore.
Azir's current passive is utilized much more in pro play than in solo queue. It is a source of power that in my opinion does not need to be there and provides too much utility considering what Azir has in his 4 abilities when they chain together. I would recommend moving the attack speed passive on the W to the passive slot or get a cd reduction on his Q everytime he lands a soldier auto to free up power to keep his abilities. The counterplay = can't reposition his soldiers if he does not auto with them vs mobile champs who jump on him, therefore no damage.
I have an idea to further distinguish Azir. Much like Ahri's Q ms boost, Azir could get a small ms boost when attacking with a soldier to help with his dueling. Azir should be about a DPS kiting mage. People complain that Ahri should get a ms boost when she hits an enemy with a q and so I am taking a lesson from the player base and applying it here. I would love to see this as it would create the play style of autoattacking with soldiers to help dodge abilities when dueling. The counterplay = Can't get the ms buff vs mobile champs who dodge his soldiers with the mobility. Once again, Azir will suffer against champions with mobility to dash out of his soldiers. Some examples Ahri, Leblanc, Ekko, Fizz, Katarina. Champions who he does now and would have an even harder time due to him not being able to poke for massive amounts of damage with Q from a safe range.
I would like to state how important it is for Azir to keep his 4 main abilities to me as an Azir player. Those abilities are what makes him fun to play. It his identity and it would be very disappointing to see a different ability.
My goal is to maintain Azir's kit for the most part, but add more counterplay to him.
Thank you for your time and please leave your opinions. GLHF all when on the rift!