Jungler masteries?

H1BIKE·12/14/2015, 12:46:03 AM·1 votes·1,315 views

Recently they've nerfed fervor of battle to only work on champions; now there really is no mastery for junglers to use. What do you guys run for junglers now? What should I be running? LeeSin

4 Comments

FatTaco12/14/2015, 12:47:46 AM1 votes

Depends what you are playing, if you are an aggressive jungler and you have 3 spell combos or Auto Attack alot going 12/18/0 or 0/18/12 is really good right now and the options in Cunning tree are a lot better for Junglers.

Dreadlocks12/14/2015, 1:07:10 AM1 votes

dood really? 12-18 on Lee Sin, hands down the best set up.

EndlessSorcerer12/14/2015, 1:08:55 AM1 votes

Fervor of Battle never dealt additional damage to monsters or minions.

You could stack it when in combat against them, but it only damaged champions.

Jungle Lux God12/14/2015, 1:40:19 AM1 votes

First off, Fervor of Battle only stacked on neutral monsters. It didn't deal additional damage on monsters.

Next, I personally feel like going for some variation of 18/6/6, 6/18/6, or 6/6/18 are ideal with the idea that the Cunning and Resolve trees have some super important stuff that nearly every jungler should have in their first tiers (in bonus damage vs monsters in Cunning and damage reduction vs monsters in resolve), but the second tier isn't nearly as desirable unless you go further in the tier, the exceptions being Meditation in Cunning if you are extremely mana intensive, or Runic Armor in Resolve if you have powerful sustain effects or shields.

6/6/18 is definitely what I run on tank junglers, with 18 in Resolve obviously being important for general tank shenanigans in the midgame and taking whatever fits my champion. In Cunning I take Savagery and Runic Affinity or Secret Stash. I personally am not a big fan of Runic Affinity because the only buffs I really need that extra duration for are Red buff, Raptor Buff, and Herald/Baron buff, and even then Red buff goes onto the ADC in the late game, Raptor buff might find a ward before it runs out, and Herald/Baron doesn't always play as a factor in my games, but then again I always run RA if I run a champion with Refillable Potion because then I don't get biscuits. In Ferocity, I take whatever fits on the champion more between the four masteries.

6/18/6 is what I would run on most other junglers right now because Thunderlord's Decree is really strong right now. Everything I take in Ferocity and Cunning varies depending would depend on the champion except for Thunderlord's Decree and Savagery, while I take Recovery and Tough Skin in Resolve for the extra tankiness and sustain while everything else really doesn't really help too much on the squishies I'd run these pages on.

18/6/6 is what I ran before and I would assume would work well if Thunderlord's Decree isn't ideal for your champion (ie. you are jungling with Brand and are abusing his godlike synergy with DFT or Tryndamere to abuse Warlord's Bloodlust). Only things that are really important are Tough Skin and Recovery in Resolve, Savagery in Cunning, and Vampirism in Ferocity, while everything else will depend on the champion you are using.