My Twisted Fate Gameplay Update
These changes are just to change around his combat pattern into a bit more challenging and fun with reward for completing the little mini-game task :P
Q: Wild Cards
TF launches cards in a cone dealing 60/95/130/165/200 +50% AP. Opponent's hit with Wild Cards are marked with Trump Card.
Trump Card (Q effect)
Magic Damage dealt to target by TF deals an additional 3% (+1% for every 85 AP) Max Health magic damage. Landing Pick A Card on a target marked with Trump Card resets Wild Cards cooldown and increases the stun duration to 2.25. Trump Card lasts 2.5 seconds. Enemies marked with Trump Card are highlighted with the
W: Pick A Card
Pick A Card: 1.15/1.3/1.45/1.6/1.75 reduced from 1/1.25/1.5/1.75/2 seconds on regular stun.
E: Stacked Deck
Every fourth attack deals 50/65/80/95/110 +40% AP magic damage. Upon land stacked deck you gain 35/42.5/50/57.5/65% Bonus attack speed for 4 seconds.
#TL;DR:
Number Changes
Wild Cards: 60/95/130/165/200 +50% AP reduced from 60/105/150/195/240 +65% AP Pick A Card: 1.15/1.3/1.45/1.6/1.75 reduced from 1/1.25/1.5/1.75/2 seconds on regular stun.
New Effects
Wild Cards: Resets whenever TF lands Pick A Card on Trump Card targets. Pick A Card: Stun duration increased to 2.25 on Trump Card targets. Trump Card: Spell damage from TF deals an additional 3% (+1% for every 85 AP) Max Health magic damage per spell hit against Trump Card targets.
Bonus Ideas incase for TF rework
Wild Cards shoot out of stunned target (but does not do dmg to this target)
E active: TF opens a rift he can not walk through but he can cast his Q and E spells through it giving them a hugh amount of range. This rift gives vision at end for 2 seconds.