What if Urgot W cost 1 mana when maxed out instead of 0 for stacking tear?

Pyrithegethon·7/16/2019, 1:56:51 PM·2 votes·2,064 views

Title says it all.

9 Comments

Pxerkza7/16/2019, 1:58:43 PM1 votes

it would be too powerful

lukaslopez157/16/2019, 2:02:35 PM1 votes

Its not worth to build manamune in urgot, his W deals 50 % damage on hit but keeps the mana waste

Olath Quortek7/16/2019, 2:59:03 PM1 votes

In my experience he doesn't really need this since I usually have a manamune by the time W is maxed anywho so it stacks off autos...

Daddy Ants7/16/2019, 4:56:00 PM1 votes

Urgot has a damage reduction penalty for on-hit effects.

Muramana/Manamune are on hit items.

5050BS7/16/2019, 6:40:13 PM1 votes

why?

I guess then Teemo and Jinx and Zed and anyone who has damage on auto attack needs to have a resource cost.

W is Urgots auto attacks.

Zane Zephyr7/16/2019, 8:37:24 PM1 votes

its a toggle so it wouldnt stack anyway

Adolf Singedler9/26/2019, 2:52:34 AM1 votes

If you havent realised and i'm not sure if its a bug, But Urgots legs (Echoing Flames) Procs tear stacks. I've tried it multiple times in the jungle when i had a level 5 W and saw my tear was stacking with just leg procs. Try it out.item 3070