Vel Koz: Undo the Q scaling buff, add "Grounded" to W
The meta has 2 issues:
- Insane burst damage
- High mobility
Champions like
dominate mid with insane damage and mobility. Surviving damage is one thing - one issue that Meddler already announced to be tackled, but that doesn't solve
's core issues: In response to the damage and as an overall trend champions have gotten more mobility in order to completely avoid damage. Just look at
with multi short CD dashes. That's without considering that players at diamond+ can easily sidestep a lot of
's abilities.
Increasing the scaling on Vel Koz' Q only means that even if Riot fixes the instagib meta - Vel Koz will become overbearing against immobile champions as his damage output already is high, but will see 0 improvements against any of the enemies listed above.
Thus I suggest to undo the Q-scaling buff and add "grounded" to his W - similar to Cassiopeia's W. It disables dashes and forces enemies to actively sidestep his abilities instead of pressing their "out of jail"-cards.
- This makes counterplay against him more sidestep / movement mechanic / precision (instead of purely reaction) based
- Grants him an opportunity to punish otherwise nonpunishable champions
- He might actually see competitive play as a tactical pick for jungle corridor control.