Champion abilities are becoming complicated and very multi-faceted - Future of League?
http://ddragon.leagueoflegends.com/cdn/img/champion/splash/Shyvana_0.jpg Curious on what the board thinks of many of these new champions gaining extremely complex mechanical abilities and play styles.
I love that there is some depth to abilities now, but I'm curious if anybody would say that maybe some abilities are overloaded.
Some of the patch notes take up half a screen talking about one ability and what has changed and what's "New" (
)
Any cause for concern going forward? Trying to maintain 133 and growing champion pool.
I believe we are starting to see "Beginner" champions and "Advanced" champions, which doesn't necessarily seem healthy...
I don't know... What are your thoughts?
<3 you Boards 
[slayer-jinx-catface]
is the perfect example of this. His passive has paragraphs explaining it but it makes no additional impact on gameplay. In fact, it's all only a bunch of math designed to make it so that for this high AD no AS ranged champion, no one would even have to put in the effort to learn a different build from any other ADC.
You could build the exact same items; no learning or adaptation required.