It's been 880 days since Heimerdinger last received a direct balance change..
So lets discuss the state he's currently in.
https://www.youtube.com/watch?v=5l8ionO3x40
Overall Winrate (According to Champion.gg) - 48.41% Top and 48.57% Mid. That puts him in 42nd place of 57 top lane champions and 33rd place of the 44 champion mid lane pool according to winrate. He's also in 3rd place for the worst champion in each respective lane in regards to overall ranking. He was initially pushed out of mid lane because of his poor performance and exiled to top. He's now at the bottom of the rankings for top as well. So what gives?
Why is nothing being done about this? He was literally played in that one LCS game and never seen again. Lots of Heimerdinger's core items have been changed/reworked in the past season(s) and he continues to suffer as a result.
- AP removed/HP removed/MR aura (which buffed his turrets) removed, and health regen modifier removed.
- Overall nerfed as far as range goes/pushing power slightly stronger.
- AP and HP values nerfed, item made cheaper.
Aside from that, the metagame has drastically changed from when Heimerdinger was only slightly a troll pick, not even beginning on the defects of his kit.
AD itemization has improved, items like
are actually solid purchases and ensures favorable trades.
Better itemization across the board for the majority of mages, excluding Heimerdinger.
Buffs and higher visibility to champions that inherently counter Heimerdinger.
Mobility creep combined with slowly increasing damage mitigation/healing, CoTC, shields, items like Redemption (which 1 shot Heimer turrets.)
Junglers are stronger more early, stopping Heimer from ramping up early.
Increased sustain by the way of Dark Seal/Corruption potion starts, Heimer's presence as a lane bully is weakened.
Tower aggro changed in a stealth nerf. In S5, you only drew aggro from turret beam attacks, not the regular attacks, which made diving much less risky.
That, combined with Heimer's already problematic kit. Heimer's turrets are literally paper, the AP to HP scaling years ago was a band-aid fix. Now that majority of champions have some kind of AoE ability, it makes Heimer's turrets more susceptible to being accidentally cleared in the midst of a teamfight. In the midst of Riot's "end of all hidden power" campaign, they forget that Heimer doesn't really have a meaningful passive.
I've already typed more than I originally planned, but I just end with one question, for anyone on the balance team... Are you guys willing to take a look at the Donger (including some of his numerous unfixed bugs?)
EDIT 4/4 : We did it, bois!
**"Stretch goal for 7.8: Heimer
No details yet on possible changes and there probably won't be anything on PBE for a little bit at least, we're hoping we'll be able to put a bit of time into Heimer though.**
, who can poke and wave clear from a mile back.
1094 days baby