Any news on this "solo player recognition" ?

hawaii tide·7/17/2016, 6:10:54 AM·2 votes·506 views

About 20 days ago written on reddit by Riot "The_Cactopus"

"The upset vocal minority has some very legitimate complaints about dynamic queue, so we're gonna bust our asses to try to address those criticisms and make ranked better for everyone. That means new features, more communication tools, better matchmaking tuning, and on. That's where we're going now. We've moving past SoloQ. Again, this isn't to say that we're ignoring the criticisms of dynamic queue. We hear you. And we're gonna get creative to make things better for all players."

"WE'RE GONNA BUST OUR ASSES" "AND WE'RE GONNA GET CREATIVE"

Hi, you've done absolutely fucking nothing and the season is already halfway over.

In fact, if you want to count the badges as "something" please realize that all the badge system does is basically punish those who use the Dynamic Queue system and show everyone that they are potentially boosted and that their rank is not a representation of their skill level.

1 Comments

WukongMain7/17/2016, 6:15:21 AM1 votes

"their rank is not a representation of their skill level"

Lol, This shouldn't even be a thing anyway. This is nothing new? even before dynamic queue. If you looked at someones rank to determine their skill level you've been doing it wrong.

Long before dynamic queue took over league of legends there has been elo boosters. Long before the tyranny of dynamic queue there were Boosted Animals.

Dynamic queue did not kill Solo Queue. The player base killed solo queue long before dynamic queue was even conceived.