Fiddlesticks changes?

Disulfiram·3/12/2017, 3:01:11 PM·1 votes·403 views

Q: (let's scare the players instead of the champions)

  • uses the same visuals and audio as his ultimate
  • costs the same as his ultimate and channels for the same duration
  • at the end of the channel, Fiddle teleports to the target location as if he ulted
  • after teleporting, enemies in the landing area are feared for 0,1s (enough to stop channels but nothing else)

W: (more reliable but counterable by having a tank tank it)

  • is now a toggle, automatically drains the closest enemy target in range (only if visible?)
  • expends mana for every damage tick that it applies (even if there are no enemy targets)
  • the heal scales with AP but not with the damage done (and is only applied if there is at least one enemy target)
  • goes on cooldown if interrupted or toggled off
  • roots Fiddle while toggled on

E: ( more similar to what he used in "a twist of fate")

  • it's an AoE rectangle instead of randomly bouncing (makes it more predictable, thus less frustrating for both the Fiddle player and his enemies)

R: unchanged

Passive: unchanged

What do you think about this?

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