The game now too often feels like a rush toward Defeat, Riot pls.

Osterejen39·12/15/2019, 6:46:14 PM·2 votes·616 views

I have a funny feeling that we're rushing towards Defeat

My games often goes like this..

I click on the enemy Champions fast, in a rhythm. After maybe like 80 clicks.. "Welcome to Summoner's Rift."

We start out good. Everyone buys good items and we run towards a buff of my, as a Dark Harvest Rengar jungler's, choice. But oh-oh. Our adc is still in base, with no items. We carry on the usual way. Support alone. And 5 minutes in, some early game enemy monster is 5/0/2. Support has lost the battle... But not the war!

The ADC has connected. He has a fair amount of gold after being afk for six and a half minutes, and has spend most of it on dmg items and boots. He runs down towards the botlane, eager to kill minions and bring the enemy Senna and Aphelios back to the shadows of Grey Screen.

He dies. And now.. the war is lost.

Seven minutes. Fourteen seconds. The toplane Akali is 2/2/0, a decent 15 cs ahead and also one level. My teams toplaner, Irelia , is doing so-so. I go to gank the R-ninja, knowing her flash is not up, akali goes down, yada yada. Now six players are in Grey Screen. Yes, our mid roamed bot, faced a massive Senna barrage and died, we met the enemy jungler as he was counter ganking us. We fight him off, but ultimately we die in the skirmish. Finally our botlane wombo-combo facechecked the one from the double adc botlane-duo, who was farming minions, not champions. TLDR; We are most likely going to lose..

It's the circle of League. The mountain is tall. and the snowballs roll fast.

It continues like this for 10 more minutes. Some are flaming. Some are on fire. In the worst kinda way.

This is not a new thing. It happens sometimes. But lately it's been feeling a little.. Different. Now, we ff all the time.

The last 30 couple of games I've had, I've had the feeling that everyone has been feeling like they've lost the entire game soo quickly, and I've been hearing "it's impossible," a lot more from those, who have died a couple of times. And they might be good - or even inexperienced - maybe they're trying out a new champion in their favorite position.. really, I'm not the best sometimes either.

But the games feel so rushed. I understand why they might feel like surrendering. The enemy is huge. They are far behind in dmg, the enemy toplaner's Conqueror rune does a LOT of dmg and botlane is at the second tower. It can feel impossible. I mean, we can maybe kill one of them in a fight. Possibly two, if we fight well. But they will win, because they smash us in dmg and Ardent Senna heals for a ton on adcs. Oh, and they have two or three dragons, because i couldn't contest.

The surrender is nigh. 4 players vote for ff with a final breath of flame.

We just rushed our Defeat.

A lot of my games have been similar lately.

Above is an average game of mine, or at least it feels like it. I think it's a fundamental flaw in way the game is moving. It has been more about the early action, a lot of fighting and many, many kills to only one of the red or blue teams. And people like to fight, no doubt. But it just isn't as fun when you're getting completely destroyed. And because it's so one-sided one team decides to call it quits and go next game.

Once you could recover. And I think that League should move back towards a goal being more like the older versions of game, where a comeback always lurked around the corner. That has consistently become more difficult with the last many patches, but now it has gone beyond what i consider good.

Recover some of that old comeback spirit for the gamers, riot pls.

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