So, Rageblade 3rd iteration
Haven't seen a related thread yet, so I wanted to know thoughts about it from various players (myself being Yi/Jax main)
> Guinsoo's Rageblade
> COST: 3000g
> [AMP Tome + Recurve Bow + Pickaxe + 690G]
> +25 AD
> +25 AP
> +25% Attack Speed
> Passive: Basic attacks deal an additional 25 magic damage on hit.
> UNIQUE Passive: Basic attacks grant +2.5% Total Attack Speed, +2.5% Attack Damage, and +2.5% Ability Power for 2.5 seconds.
> Upon reaching 6 stacks, Rageblade is fully unlocked, granting Guinsoo's Rage.
> Guinsoo's Rage: Every other basic attack will trigger on hit effects an additional time.
> While at half stacks, melee champions' next attack will fully stack Rageblade.
(it's not the same than previous iteration : it does stack on minions, and the bonus granted per stack is different)
I personnally have several issues : 1st) it seems really terrible compared to huge attack speed Rageblades. Total attack speed is basically a larger steroid that enhances all your attack speed buys, so it's kind of lategame, but seems to reward only really really greedy builds (and 25% attack speed + 15% total attack speed feels quite low compared to 80+% attackspeed of some Rageblade iterations). I don't think Rageblade + botrk + tank items is any better than live. Which would sadly make the item kind of unviable on melees at high elo? to be determined, the cost is low. Haven't tested it myself, but from the feedback I saw on Yimo for instance, the stacked item felt extremely underwhelming. It feels like it would only be good on a gimmicky 3 attack speed items + lethal tempo + gathering storm path (cause obviously the %AD/AP requires a lot of AD/AP to get relevant).
I think that though the %AD/AP thing is good for not having it as a rush item on Kog/Varus, %total attack speed might take it a bit too far, and make it relevant only in a full damage build, which is not necessarily wanted.
2nd) 2.5 SECONDS DURATION WTF. It's so damn low. You get CCed a little bit, and you already have to stack it again. It's actually obnoxious. If you want to make it have a low duration between fights, please put a "disappears after 2.5 seconds OUT OF COMBAT". Because sometimes you're in combat but CCed or kited and can't autoattack. 2.5 seconds is ridiculously short.
Anyway, that were my thoughts. What do you guys think of this iteration of the item?
EDIT : Well fuck me it seems there's already another iteration of the item already (someone posted it on Yimo, don 't know where he got it from, I can't see it on surrenderat20)
Rageblade V4