Tryndamere's ult should be a passive

thinking man·1/30/2016, 9:54:27 AM·4 votes·535 views

A skilled Tryndamere will, at most, waste .5 seconds of his ult. By making it a passive, he will no longer be able to strategically withhold his ult to force another 2-4v1 fight as he splitpushes and instead be forced to wait for it to come off of cooldown. Although this eliminates the slight factor of human error in casting his ult, it is, once again, largely irrelevant as a Tryndamere with even basic experience should understand how to use it. You now only have to send multiple people to deal with him every 110/100/90 seconds rather than as soon as he respawns since you're unsure of if he'll decide to use his ult or not.

10 Comments

Packun Flower1/30/2016, 10:17:58 AM3 votes

[{quoted}](name=Phyrexian Tyrant,realm=NA,application-id=3ErqAdtq,discussion-id=GpJMKtB6,comment-id=,timestamp=2016-01-30T09:54:27.051+0000)

A skilled Tryndamere

Stopped reading there and knew this was a troll post because there is no such thing as a skilled Tryndamere.

ModWulf Helhammer1/30/2016, 11:27:17 AM3 votes

So then that eliminates any possibility of bursting him before he can activate his ult, which is a quite possible feat. If his ult was a passive, there would be no chance to negate it in that way

Miraweave1/30/2016, 10:21:08 AM2 votes

Downvoted because fuck phyrexia.

bu2b1/30/2016, 9:54:56 AM1 votes

Highly upvotable post

Cowgirl Ed1/30/2016, 10:09:34 AM1 votes

Great idea, but Tryndamere is already trash why do you want him nerfed? To balance this, his new ult should be like "75% tenacity and 50% movespeed for the duration" or something

L0ve Is Blue1/30/2016, 1:25:06 PM1 votes

I stopped reading at "skilled tryndamere"

bnlrqewajpothnrw5/9/2016, 9:38:50 PM1 votes

Just came across this thread while perusing Gameplay & Balance, and I must say I quite agree.