Quick aatrox fix ( open minded pls)
right now as aatrox stand he is currently a jack of all trades capable to do all but excels at none . with some reworking of his kit he can become a strong and UNIQUE pick.
i would like to see some power from his passive distributed to his stats and the rest of his kit.
q dark flight change will be aatrox channels for up to two seconds if released early aatrox will stab the ground and release a shockwave to nearby enemies dealing damage and slowing enemies if aatrox chanels for two seconds he flys towards the location unable to be interrupted and deals damage and gains shield based on how many nearby enemies ( for engaging purposes)
w aatrox blood price change does additional damage based on enemies missing health % blood thrist heals flat amount but during his ult massacre he heals the flat amount + % of his max health
e change blades of torment no longer disrupts aatrox movement being cast and as an addition blades of torment can also be charged while moving ( center of current e is hit bot) ( think vis q ) when aatrox charges for 1 second he does thrust of destruction which blinks aatrox into target location and piercing first enemy hit knocking them back ( or slowing ) and dealing on hit effects
aatrox ult: passive : aatrox basic attacks drain the enemy stealing ? armor and ? magic resist per hit ( now he can tank shred) up to amount of stacks ult active : same damage same attack speed same range increase and also gains max health
aatrox passive change : no longer revive instead gets flat attack speed boost and increased effects when at 50% health and 50 % bloodwell effects bonus tenacity increased size and a glowing blade aatrox also heals on kill or assist