Riot staffed by monkeys?

olnaiOj4xv·7/7/2015, 4:41:16 AM·16 votes·1,450 views

Okay so in the past few months Riot has been making some severely questionable changes to the game and while some of them are good, personally I really enjoy the tank meta as it makes a whole bunch of champions playable, other than the typical Lee Sin and LeBlancs etc. But a lot of the changes are... questionable to say the least.

The thing that's annoyed me most in the recent weeks are the upcoming changes to the AP items. The nerfs to the high AP items, Zhonya's and Luden's is a disgusting nerf to so many champions that it feels as though 90% of AP mids are just going to be completely useless. I can understand buffing the AP items that no one really buys to make the itemisation for mid laners much more diverse, but since the majority of mid laners just want to do damage it's no wonder why they are building the three 120 ap items. Assassins and burst mages want to blow up squishies as quickly as possible, so building all the damage items is obvious. Poke mages want their poke to hurt as much as possible, so they build a lot of AP.

A lot of these utility based items like Rylai's and Liandry's have so many issues of their own that they're not worth buying on very many champions. For example, no one needs to buy Rylai's when most champions already have a slow on one or more of their main damage spells or their cooldowns are too long to take advantage of the slowed enemy.

I am calling it now, Vel'Koz is going to become a top tier pick if these changes go through, as he does not hugely rely on items, more-so the base damage on his abilities and his passive.

And so many champions that are already not particularly great are going to fall off completely. Again R.I.P. Veigar, now not only are you going to have less AP for your abilities, but your enemies won't have as much AP for you to burst them down with.

Honestly how difficult is it for Riot to realise that if they want to add more diversity to items on AP champs then they need to sit down and look at the weaknesses of certain classes of champions and make items that offset some of these weaknesses but don't necessarily offer them huge damage. For example. What if they looked at champs such as Vel'Koz, Veigar and Karthus and said, "The main problem for these champions is the fact they are hugely immobile and enemies can usually get on top of and kill them very easily, so to give them an option against this, we make an item that gives only 50ap, but upon activation grants a huge burst of movement speed! This way players can make the choice, do they want raw damage or safety?" as opposed to, "Needlessly large rod items too strong. We must nerf them and buff other items that nobody buys and I'm sure everyone will be happy!"

Another recent update to League of Legends is the addition of Runeglaive. For some reason the people at Riot think that ap junglers are bad junglers, because the old Magus enchantment just wasn't very good. This is complete bullshit. The Magus enchantment was just fine, the problem was so few champions were designed to be both ap and a jungler. Nidalee and Fiddle were in all honesty the only two and the new Runeglaive has butchered one of the two. Well done Riot. In fact, the champion to use this item the most is not even a jungler...

The saddest part about all of this is the fact Riot never admits they've made a mistake and once something's hit live, they don't revert a change. They just nerf or buff something to stop people whining about it.

These are only small issues I'm having with the game at the moment. The biggest problem I'm having with Riot, as a company, is the way they treat their players. It seems as though they just flat out, don't care. An obvious example of this is despite the large amount of players that enjoyed URF, it is only a game mode that comes out once a year. If Riot cared for it's players it would say, "Hey guys! We heard you enjoyed our new URF game mode so it's here to stay! :D"

Infact when I look at other MOBAs it seems as though Riot is the company that cares the least about solving ongoing problems that people are having. For example, when is Riot going to be more generous with people losing LP in ranked games for afks and trolls. Why is there no option where players can send a report to the tribunal and get their loss prevented when they may have played amazingly, yet due to an afk they ended up losing. And while people may argue with me and say League is a team game, you only play with your team mates once, while you will be in every game you play in your League career. ELO Hell most certainly does exist for the select few who go game after game performing well, yet getting trolls and afks, yet can't do anything about it because Riot doesn't help these people.

Not to mention the huge roster of champions in the game who are very weak and a lot of the time, also very boring, in comparison to all of the newer champions. For example, what is the point of playing Miss Fortune? What does she offer that no other adc brings to the table? A channel ult that deals magic damage? She brings that, but it's definitely not something to boast about.

It seems as though every time someone has a problem Riot just completely ignores it, but come out with yet another new champion instead. Which just proves Riot is a lot more about the money they make as opposed to having a happy fan base.

This is a problem I've had with Riot for a long time. They much prefer to balance 'OP champs' that get played in the lcs than buff the champions that don't. And they also refuse to tweak champions that give people in lower ELO a really difficult time and yes, while some champs that dominate bronze are awful in higher elos, surely these are the champions that should be put at the top of Riot's list of champs to re work. It is just so blindingly obvious that Riot really doesn't care about the players, only about the pro scene and the money they make. I am getting really sick of constantly seeing this and am finding it harder and harder to enjoy the game I once loved.

24 Comments

Ixoziel7/7/2015, 6:40:07 AM7 votes

It really won't be a "disgusting nerf" to most AP mids. It's a great buff for Anivia, Karthus, and Cassiopeia, all who like Archangels / ROA combo. Only difference is it will actually be worth getting Archangels now. Before, it was simply too much of a tradeoff to get these items when you were missing all that AP. Now these items will be viable on more than just Anivia / Karthus / Cass.

For example, if you go Archangels / RoA / Deathcap (VERY common on anivia) you're going to get 40 more AP from archangels / ROA alone, about 6 from the extra mana on RoA, and 5% more from deathcap. That's a rather substantial buff.

Also, the buff to Liandrys is absolutely insane. It was already a great item on many champs. With 30 more ap... it will be an AMAZING item.

And since you're getting 5% more AP from deathcaps, so it's really not that big of a nerf on the other AP items even if you buy the same things. Zhonyas was too good for its price, and will continue to be a fantastic item.

360D3GR3SS7/7/2015, 7:00:31 AM7 votes

You GENIUS! You should make your own game and try to please millions of players all at once! It's pretty easy now that I see what you have wrote!

Doctor Dyment7/7/2015, 6:27:37 AM6 votes

Then go. Really. If you truly feel this way, then just leave. Nobody here is going to miss you. God knows the ladies and gents over at Riot won't.

Meep Man7/7/2015, 5:10:17 AM3 votes

Rabadon's balances out the loss of AP though.

Tis a nice day7/7/2015, 7:18:58 AM3 votes

So Riot nerfs the most popular AP items and buffs the less popular ones so that they can all see more equal play.

Don't see anything wrong with that.

Baby Ghoul7/7/2015, 4:46:06 AM2 votes

Aw let's think about how cute it would be if Riot staff really were monkeys though.

excodar7/7/2015, 4:46:19 AM2 votes

MonkeyKing

Curling Veigar7/7/2015, 6:21:18 AM2 votes

lmao Veigar laughs at the ap loss from zhonya and ludens

Chespin20137/7/2015, 7:00:47 AM2 votes

I can tell you now that as a vel'koz player he will not be top tier especially in lcs very immobile, ult makes you a sitting duck, there are better long range mids that do vel's job better look at xerath, ziggs, mid varus, and even jayce. Many people thought that when tank meta became popular that the rise of champs like malz, brand, and vel would increase in pro play because of the damage they possess in their kits but really they have very exploitable weaknesses to take advantage of in their kits. Maybe he might be more popular in the support role because IMO he plays better as a support than in mid still great damage even with few items because of his passive but with support champs that are very popular like alister, nautlius, janna, and so on can easilly cc him and probably keep him out of the spotlight. Not saying that Vel'koz is a weak champion at all just the fact that he has very exploitable weaknesses compared to everyone else and that exploitable weakness can be very overbearing for many champs.

OhthePiplup7/7/2015, 4:56:12 AM1 votes

5 AD

KarKzz7/7/2015, 8:55:46 AM1 votes

Honnestly, i don't think burst mages get that much of a nerf. Mobiles burst mage (That thing shouldn't exist :/) like LB get a small nerf, veigar to, but i'm pretty sure he don't really care about ~40AP loss. Also you can now build RoA more easily on those withtout losing damage. So you get some health and mana.

Overall, it smooth a bit the Ap mid pool. My only problem is that it buff already strong champions like karthus, anivia or cassio. If played well, those are already gods.

Slamurai Jack7/7/2015, 2:41:31 PM1 votes

Riot buffs underplayed champions a lot, and you know what happens when they do? We get last seasons Tristana and this seasons Sejuani and Gragas.