Should have re-balance those GW items to SCALING Mechanic like Lethality.

AL000·11/14/2017, 7:14:01 PM·3 votes·188 views

With nerf runes and balance runes... not everybody can access to goodies...

Therefore

item 3035 : 35% to 15% (except full built should be 30% because one 35% LW would delete one armor item if stackable armor items.)

Why: average first armor = 75 therefore with 35% and it would be 48.75... (21.25 is a lot) PLUS don't forget bonus from champion and runes. Now imagine a champion with 150 armor bonus into 98 armor... that's a lot of numbers that reduces.

item 3123 and item 3076

Why: what a joke item for under 1000 gold... extremely strong item against sustain based champion.... Need to use scaling percent from 50% to 5%-50% (depending on level... like lethality mechanic)

item 3034 and item 3036

Why: No need to tune except % Pen.

item 3165 GW.

Why: Same concept about use scaling percent from 50% to 5%-50% because it's usually to be first or second item. Very efficient item tho.

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