Patience Bugs

GrandTheftYoshi·10/8/2015, 6:13:34 AM·1 votes·353 views

So it has occurred to me that the new Patience system is a good system for what it's trying to do. However, I have a very problematic bug that has arisen because of this system: untargetable champs are punished for using their skills. For champs like Fizz or Vladimir such a thing makes sense, since you won't use those moves to clear camps. However, Master Yi and Maokai use these skills all the time in the jungle, and when they lose patience based on the untargetable move going off, the heal that they receive will either make the clear time longer, which is infuriating early game, or resulting in what seems like an unfair death, which is even MORE infuriating. It isn't a game-breaking bug, and it doesn't necessarily affect much of the game itself, but it does have a lot of sway on what camps you can clear when you are either 200 health or 400 health.

TL;DR : Untargetable abilities force the Patience system to reset when the champion still actively wants to attack the monster. This can make for sluggish clear times on otherwise easy clears or unfair deaths for using such abilities.

0 Comments