Syndra Mechanics assistance
So I played Syndra recently, and the same issue always comes up when I am comboing my opponent. I always land a q, and then e (stun), and then im unable to land a w because my ball has moved way past my w range and it always ends up resulting in syndra moving to get the ball but by that time my opponent is de-stunned. It's so annoying because it has cost me times where i could have 100-0 my opponent but they end up flashing and getting away. Anyways, do you guys have any tips on how to prevent this. Any other better combos? It really bugs me. Any insight would be much appreciated :)
P.S i know i can grab a minion in lane as my w but im talking whenever there isn't any minions around.