Give Yorick´s pets constant update of the AD instead of how it works now. He feels horrible.

Sauronkaiser·5/24/2018, 12:02:58 PM·33 votes·13,962 views

Yorick Yorick Yorick Yorick Yorick Yorick Yorick Yorick Yorick Yorick Yorick Yorick Yorick Yorick Yorick Yorick Yorick Yorick Yorick Yorick Yorick Yorick Yorick Yorick Yorick Yorick Wow, a Yorick main crying for Yorick buffs... well, now serious. Yorick has been in a decent-bad spot since this preseason. I wouldnt say the evolution of the game this months has affected him too much. Tanks and adcs dominate the game, thats nothing new and nearly all bruisers can pledge about that. But this incoming patch, if they release it that way, then its seriously time to compensate him a bit. He is being indirectly nerfed in a hard way, more than it seems. There are 2 reasons to say this:

First reason: Sterak changes. They want to change sterak´s total AD to bonus AD. What does this mean? it means Yoricks abilities will have exactly the same power with the item, BUT trinity will lose a 33% of its total power. Sterak´s upgrade to the total damage worked that way. Yorick is the champion with one of the highest total ADs in the game, and he is designed thinking in that exact combo of items. Trinity+Sterak has always been a core, specially after they changed Sterak to give more total damage. If you consider champions like Jax or Irelia will get nerfed cause of this change, Yorick will have even a bigger nerf because of the total AD numbers. So this change (wich i honestly dont understand) will indirectly nerf Yorick the most, a champion who is already struggling when it comes to high elo. His Q damage will be affected aprox. this way (in the case he is running only trinity+sterak wich is the optimal for much people): Before: 250 (base ad)+250 (ability damage) +440 (trinity+sterak damage)= 940 to this: after: 250 (base ad)+250 (ability damage) +300 (trinity damage cause sterak does not apply now)= 800 This every time you want to proc the trinity passive. Looking at it from the perspective of a champ who needs this sinergy to deal a consistent damage with his only real damage ability appart of his pets, its a giant nerf in long fights.

Second reason: Juggernaut items are now oriented to give damage additions when standing in a fight, wich is useless if the champion using them doesnt have constant AD updates in his abilities, and Yorick´s only ab wich does this is his Q. His ghouls and maiden get their AD updated every few seconds in a random way and they CANT CHANGE THEIR AD AFTER SUMMONED. Summoning them for a fight and then getting more AD from items or runes only beneficts Yoricks Q and autos, not his pets which are the main source of damage. Lets look at the new item, the Atma wich is clearly oriented to juggernauts. If you are using darius (riot´s favorite jugger) the sinergy is just perfect. You use your combo to get stacks and at the same time charge the passive of the item. After a few seconds, you get a massive amount of bonus AD (like 350 in a good case?), wich is automatically added to all your abilities scaling while the item inself gives damage and both types of resistance. This item also goes well with illaoi, garen, mundo... basically it goes well with juggernauts, champions who are designed to stay long times in a fight and be more powerfull when more time they stand there. Then why in the world Yorick, wich is also a juggernaut, is not allowed to get utility at this item..? Yorick build, as he was designed in his rework, was basically trinity-sterak-zzrot-tanky. After the zzrot rework (and changing yoricks passive to compensate it A LONG TIME AFTER) almost all mains stopped building it because of considering the item passive useless. After this, the build was just trinity-sterak-tank, and some people getting ad items like deathdance, but mainly this ones. So basically now they want to remove the only real sinergy he has in his build and give the champion nothing in exange to work with. My honest recomendations: 1: Make his passive so when ghouls and maiden are near him, their ADs get updated constantly with no delay after summoned (no need to update it if they are pushing alone far from him) 2: Give a little scaling buff to the Q wich now gets an important nerf, give it like 10% more scaling total AD. 3: Fix the E bug, the most important and annoying in the champ (Yorick mains know what im talking about...) 4: Nerf tanks (had to try it xd)

Hope you liked the post!

55 Comments

Hexs Fortune5/24/2018, 1:21:30 PM14 votes

I agree the pets should update to be compatible with temporary stat increases.

CHEWYARMS5/24/2018, 2:58:08 PM7 votes

I've been waiting for this post as another Yorick main. The subreddit has been blowing up sense the announcement of the sterak nerfs.

Personally his early game seems weak; ghouls hardly do any thing on their own and for a combo that takes quite a bit of set up it's annoying to watch them melt and tickle the opponent in lane.

Someone else mentioned it on Reddit but I'd prefer some of the power shifted from his Q to his ghouls, and since his Q is being indirectly nerf I'd say compensate it with a ghoul damage buff somehow.

Dreamer5295/24/2018, 4:31:01 PM4 votes

This was actually recently brought up in the chat with the recent chat with the playtest team!

https://boards.na.leagueoflegends.com/en/c/developer-corner/teIymOoE-pbe-chat-with-the-playtest-team-811?comment=0037000000000000

AirKingNeo5/24/2018, 6:35:49 PM3 votes

Yorick's winrate in global diamond plus is below 40%, yikes.

DragonShea5/24/2018, 10:05:33 PM2 votes

As a Yorick main, that shit needs to happen because I'd rather have a Yorick with ghouls that scale with his AD than to wait for me to have max AD before summoning them. The tech is there because his ghouls have 300 MS and their damage is reduced to 40% when yorick is not near them, so I don't understand why He shouldn't be constant AD.

TonyTonyMordecai5/25/2018, 1:39:48 PM2 votes

I'd support this change for my boy, Yorick (he was the reason I chose top more often)

GhaelWinds5/24/2018, 1:20:34 PM2 votes

As a yorick player: What e bug?

Also uhm I never go steraks. I find titanic to be superior in all ways. You get more damage on his Q with titanic anyway with just the passive. Just build titanic second when the patch drops it's not that bad I promise. He doesn't need the Q buff.

Yes to the constant ad checking. Conq yorick gets annoying since you have to proc the conq and then summon maiden to get the best bang for your buck.

As for Atmas... I don't know how good it will be for yorick? I would maybe take it for conq yorick but grasp yorick is a rather bursty actually so atmas might not be super great.

Really what I want for Yorick is for damage decay to be non-existent and for ghouls that are in lane combat to have the same speed as the lane minions. Those are all he really needs imo.

Z3Sleeper5/25/2018, 4:32:59 AM1 votes

As a Yorick main I do not know of this E bug you speak of.

Risen295/25/2018, 7:55:12 PM1 votes

Yorick will be trash after the Trinity+Steraks change if they don't change his ghouls to dynamically update AD based on atmas scaling.

Cryotron5/24/2018, 5:28:41 PM1 votes

Jesus.

If what you say about Sterak's Gage affecting Triforce is true, then Yorick does needs some compensation. Not to mention you stated that his minions don't update when he has his growing attack damage like Atma's then Yorick needs some huge updates towards his kit.

Now that I think about it, currently I think Yorick does feel horrible with his kit: His ult CD is very long for what it does (An AI split push), derpy AI ghouls, derpy Maiden who runs off into the lane that suicides but hey that's what she does I guess, I know about E bug and it really annoys me too, most of his kit relies on his minions and not only that landing your E is very crucial for Yorick which is a big weakness. His W feels good though, it's a strong utility.

Yorick does bring some interesting utilities unlike other champions. A juggernaut who summons minions that specializes in lane pushing with damage and utility, a force to be reckoned with. Now I kinda see why he is not picked in the competitive tournies, he seems undertuned in terms of new things that's coming up.

These are my opinions though... :( I hope Yorick would be still fine after those items. Shojin looks busted though... busted as MissFortune,Sona,Evelynn,Ahri, etc .

Jon 6789105/24/2018, 8:55:42 PM1 votes

Yorick has been in a decent-bad spot since this preseason.

At the start of preseason, Yorick was actually one of the top picks. He got a nerf to his base AD and it went downhill from there.

Tanks and adcs dominate the game

Would you mind telling me which tanks have been dominating the game outside of Sion?

That being said, I do think they'll need to compensate Yorick, but I don't think he's the only one who'll be weak after the change.

SwiftKitten885/24/2018, 9:24:47 PM1 votes

i will be willing to accept this if you the yorik player tells me how the fuck i am supposed go fight a yorik. cause i still cant figure how wtf am suppoed to do vs him when i gank top as Nidalee . not concerned about the wall, i can pounce over that.. but damn... how the hell do u stop him from splitting

DragonShea5/24/2018, 11:03:31 PM1 votes

One think I would like to see added to Yorick is stronger AA's Since He builds Tri-Force and doesn't have a strong source of damage outside his ghouls or Q and they are unreliable as they die fast. unlike other juggs his cycle of power is too reliant his ghouls it's out of his control more so than other juggs. If he had some ability that caused his AA's to either deal a small amount of Dot damage or have deal extra damage when his Q is on CD, something that allows him to duel a bit better without ghouls.

FabWarlock5/24/2018, 11:35:57 PM1 votes

Let me comment again. I think if Yorick got buffs to damage, since he can build purely tanky it would make him very broken. This happened with Gnar as well when they buffed him. Maybe there could be some QoL buffs to Yorick, but I would be very upset if he got damage increases, since it's not really fair that he should be able to do a lot of damage and be super tanky becuase of what his buildpath is. Just my two cents as a midlaner who doesn't want to have to deal with tanks/juggernauts becoming even more meta.

Also, I would be very happy if Yorick's ghouls were a bit easier to target. Their target box is extremely small, and it's a bit hard to kill them when they are in melee range of me, and sometimes feels like they're untargetable for an auto attack.

Koechophe5/25/2018, 3:31:21 AM1 votes

If you read on one of the recent PBE chats, this feature is being worked on and will be shipped soon:

[{quoted}](name=Riot Endstep,realm=NA,application-id=A7LBtoKc,discussion-id=teIymOoE,comment-id=0037000000000000,timestamp=2018-05-22T02:52:25.881+0000)

To get back to you: Sol was in today, and we had a brief discussion about Yorick. He's going to treat the ghouls/Maiden not updating their AD as a bug and he's looking to get a fix in, not sure when it'll be done or ship but he does want to make the change.

Thanks for bringing this to our attention.