Fixing Minion Block

Elite4Runner·11/3/2018, 7:14:27 PM·3 votes·2,053 views

Give melee minions slightly more range.

For visual clarity, give them little pole-arms / flails instead of axes / hammers.

Have all minions (melee, caster, and siege) move the exact same way they do now, including the way they stack up, ...

But when a champion (allied or enemy) is immediately in front of them and attempts to path between two minions that are too close for them to pass, they will move slightly to the side.

THEY WILL NOT CANCEL ATTACKS TO MOVE, but will move immediately after, and moving may delay their next attack by a small time.

THIS WILL STILL CAUSE MINION BLOCK, but the minions will move to correct it instead of standing there, in many cases trapping the champion.

This makes sense to me because minions are so much smaller and weaker than champions. Why wouldn't they move out of the way?

Giving melee minions the extra range will allow them to still attack champions while allowing enough space for the champion to move passed them.

Yes, this does potentially give some small strategic advantage to manipulating this movement to slightly delay minion damage output. I don't see it being majorly impactful.

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