What Succeeded With LeBlanc's Rework and What Didn't
I believe that adding LeBlanc's old passive to her Ult was a great and interactive change. It adds that touch of illusiony confusion without massive frustration keeping her unique and fairly skill based.
What failed was her current passive Sigil of Malice. Yes it added wave-clear, but it created an awkward window forcing a pseudo-counter-play: kill her or escape with in the next 1.5 seconds or you die. This lead to nerfs because of the toxic nature of this pseudo-counter-play ultimately ending up with a subpar assassin that gets out shined by literally any other champion in her class and forcing a build path with an item that she doesn't even gain full benefit from
.
I would strongly propose that LeBlanc gets changed in the following ways:
- Remove Sigil of Malice
- Add back the dual damage from her Q (initial hit, followed again when the target gets hit with another ability)
- Add a passive on her Q stating that if the target is killed by the first instance of her Q damage, the cooldown is partially reset and nearby enemies take residual damage. (Think Tristana's E passive but activated by abilities and not an auto attack)
- revert damage nerfs on her full kit
- remove RR clone and revert it to her old passive
- Pre-rework key configurations (for purposes of her combos)
- Keep clone use on her mimic'ed abilities
- Possible "Ethereal Chains"(E) rework into a 90% slow and not a root.
I know that the balance and rework teams aren't currently looking at making changes to LeBlanc, but her current state is especially painful to Pre-rework LeBlanc mains knowing that her old state, while it did have a couple issues, was not as terrible is this current iteration.