[Champions with overloaded kits]

AnybodySwag·12/23/2015, 4:53:14 PM·1 votes·934 views

So here i gonna put some champs that have overloaded kits and we can discuss if they should be reworked, nerfed or are ok.

1st MasterYi he has too much shit going on as assasin: his Q dodge hudge aoe range+dmg, W heal and dmg migating, R speed boost imune tu slows and resets, Passive double basic attacks(basicly 2 attacks in 1 animation) with stated devourer 3 autoattacks on 1 animation.

2nd Yasuo Q tons dmg, apply some item effects, can crit, and very good CC at 3rd use, cooldown reduced my attack speed (stat that you are going to put half your gold on), W blocks most of projectiles, gives flow, E gives flow, some dmg, a dash and can be comboes with Q to make point click CC, R good dmg, gives good amount of armor penetrashion, Suspence in air after a knock type CC, Passive double crit chance, shield.

3rd LeeSin Q dmg + vision + dash on 2nd use, shield(not a problem) + dash on allied minions, allies other allied champion structures, and wards., E ok dmg + vision + cripple, R long knock, great dmg, knock can affect other champions + dmg.

4th Fizz Q good dmg, point click dash, applies on hit effects, W(passive) good damage over time + (active) bonus good magic dmg, E Untargetible for 0.75 sec + AOE tons of magic dmg, and 2 sec 40%-60% slow, R slow for 1.5 sec 50%-70% + 20% more dmg for 6sec, after 1.5sec Aoe tons of dmg + aoe knock + slow for 1.5 sec + vision.

Feel free to remind me of more champion that have Overloaded kits in comments.

5 Comments

AyRe CoNteMpT12/23/2015, 4:55:09 PM3 votes

yasuo and fizz are fine, lees kick needs counterplay, master yi is perfect

Espy Psyche12/23/2015, 6:14:06 PM1 votes

Yi is fine. Really. He's immune to slows during his ult, but he can still be snared, stunned, knocked up, summoner 3 , taunted, feared, charmed, etc.

Fizz needs a higher cooldown on his E at later levels. Maybe take his level 2 CD and apply it across all levels.

Yasuo's problem is how mobile he is. A rework on his E might solve the problem. Instead of having no CD but having a per-target 6 second CD, take away the marking system but give it a 4 second CD. It would make Yasuo less mobile in the lane and in teamfights so he isn't completely immune to skillshots, but make him better at chasing.

AnybodySwag12/25/2015, 10:11:22 AM1 votes

So i see that all of you say that they are ok well maybe you play these champs and it looks like they are ok, but have you ever had that game when you're laning against one of those champs and win against them but as soon as they get like 3 kills from ganks or just lucky ks or first item they start stomping you? becouse thats why it feels stupid for etc. lets say you're winning against fizz or yasuo in middle lane but as soon as they come back with an item they start dealing tons of dmg. or master yi he looks perfectly fine early or even mid game but as soon as he gets his sated devourer or is hes top lane etc. rageblade(or any item idk i don't play yi) he aswell starts stomping especialy in late game as adc you can't do shit against him, hell you can't even click on him becouse you're dead, support can't cc him beocuse you can't click on him. Fizz can easyly just go alone into entire enemy team with Q take out adc(probably in 2 shots) and get out with his E. Well yasuo maybe hes too damn strong if he lands perfect ult on all 5 or 4 enemies and maybe his E and 2x critchance are too good.

Posui Gart12/25/2015, 10:17:02 AM1 votes

Just remove all low cd untargets from the game. As for Lee Sin-either his ganking or teamfighting should be nerfed. Yasuo is fine. Also while we are at it, uninstall league for every player who builds Guinsoo