[Champions with overloaded kits]
So here i gonna put some champs that have overloaded kits and we can discuss if they should be reworked, nerfed or are ok.
1st
he has too much shit going on as assasin: his Q dodge hudge aoe range+dmg, W heal and dmg migating, R speed boost imune tu slows and resets, Passive double basic attacks(basicly 2 attacks in 1 animation) with stated devourer 3 autoattacks on 1 animation.
2nd
Q tons dmg, apply some item effects, can crit, and very good CC at 3rd use, cooldown reduced my attack speed (stat that you are going to put half your gold on), W blocks most of projectiles, gives flow, E gives flow, some dmg, a dash and can be comboes with Q to make point click CC, R good dmg, gives good amount of armor penetrashion, Suspence in air after a knock type CC, Passive double crit chance, shield.
3rd
Q dmg + vision + dash on 2nd use, shield(not a problem) + dash on allied minions, allies other allied champion structures, and wards., E ok dmg + vision + cripple, R long knock, great dmg, knock can affect other champions + dmg.
4th
Q good dmg, point click dash, applies on hit effects, W(passive) good damage over time + (active) bonus good magic dmg, E Untargetible for 0.75 sec + AOE tons of magic dmg, and 2 sec 40%-60% slow, R slow for 1.5 sec 50%-70% + 20% more dmg for 6sec, after 1.5sec Aoe tons of dmg + aoe knock + slow for 1.5 sec + vision.
Feel free to remind me of more champion that have Overloaded kits in comments.