How in the hell is teleport an issue
Seriously, how are people saying
TELEPORT (OF ALL SUMMONER SPELLS
)is a problem with top laners, and ignoring that nearly every player in the game is forced to take flash since release?
Teleport, if anything, needs buffs to create more diversity with summoner spells. Its insane that one summoner spell
has been mandatory in every role (bar maybe a Fizz "pro" or Shaco jungle), for 5 seasons. Teleport is as much of a problem with Top Laners as
is with ADCs or
for junglers, which isn't really a problem because its a niche spell for a niche role. Teleport is even getting more usage from mid laners now, and the occasional farm jungle. It's in a better state compared to heal, actually.
What needs to be looked at is toning down is Flash, and/or buffing the other summoners spells. Especially some that are hardly, if ever, picked {{summoner:2}}
.
We've been talking about possible TP changes for the preseason. It's a spell that creates some really cool amounts and allows a range of additional strategies. Current thinking is that it may have become a bit too mandatory in many cases however, which then ends up reducing overall diversity rather than creating it. If that's the conclusion we settle on we'll probably make some small nerfs to it (CD at a guess).
Teleport mandatory my ass. Let me know the next time you see a Marksman running around with teleport heal and not flash.

does. The threat of any fight suddenly becoming a n+1 vs n can make even thinking about making a pick a serious risk and can stall matches into a lifeless game of chicken because both sides are too scared to start a fight simply because of the POSSIBILITY of a teleport.