The upside of 5.22 and things riot can fix now
Many threads about what riot has done wrong and how 5.22 has obliterated this game into an abysmal pile of diarhea but ther is an upside to all of this. So i would want to adress some points which may benefit this game in a positive manner. Some of these points might already have been taken into consideration by Riot when they wanted to release this patch and some may not. I would figure that by all of us adding some constructive feedback on things Riot can do with possible results of this patch they can make the game better. Feel free to add your own feedback and ideas.
What Riot wanted to do is make adc's more unique and spike a tad earlier which they succeeded at. More items to pick from for different situations, higher early ad for slighly lower lategame ad.
Meanwhile there are some outliers whom are going full retard at the moment becasue of changes to ad/adc masteries and items.
These champions can now be gauged and tuned down. Riot now has clear oversight of which other champions benefit heavily from ad item changes aswell as adc mastery changes. By tuning these champions in such away that they no longer really benefit from these changes to adc specific mastery and item buffs Riot can in the future more easily tune marksman as a class without this impacting other classes much at all
With ap masteries allover the place there is some for everyone but not all mages/ap assasins benefit much from these masteries. By dropping playrates winrates and overall statistics Riot can now slowly start to introduce morre champion class specific masteries to the trees and gauge how it starts impacting these champions.
Well these were some of my point on what can be done with the patch.