Healing Reduction

Djerunk·8/18/2019, 4:56:22 AM·3 votes·2,557 views

What is a heal based champ supposed to do when every member of the enemy team can build healing reduction as either a quick and cheap alternative buy (item 3123 or item 3076 ), or as a strong and gold efficient main item (item 3165 ). Heal based champions seem worse than ever seeing as how now every class of champion can build healing reduction as a strong and efficient buy. Supports always take summoner 14 now, so even they always have healing reduction, but nothing can really be done about that. Idk why riot is trying to incorporate hard counters to heal champs (like changing Kled's Q) when healing reduction already exists in so many forms and so cheaply and as such efficient buys. Champs like Fiora feel like they fall flat extremely early in the game and then are never the same because of how quickly the mentioned items can be picked up. Brambles especially bad to play against, seeing as how they don't even have to try to apply it. I think it would be better if the passive was unique to the completed item 3075. And as for item 3165, holy moly dont get me started. This item is not only extremely gold efficient, but is also contains stats that every AP mid wants to build, so everyone has it.

I think either healing reduction should be less widespread in items, or the pre-requisite to applying the healing reduction should be harder to apply. Right now it feels like if you get hit with anything during a teamfight, the debuff is going to be applied for the entirety of the fight seeing as how all of them except bramble debuffs you for 4-6 seconds after the effect was applied. Its just too easy to get debuffed, it stays on you too for too long, and the debuff is too commonly built.

6 Comments

Daddy Ants8/18/2019, 11:49:04 AM1 votes

That's the intended counterplay to healing champions.

Just like Armor Penetration is counterplay to Armor.

 

Healing reduction is in a fine spot except for Kled.

Kled should never have received that buff.

ChaddyFantome8/18/2019, 4:34:25 PM1 votes

Learn to sustain out of combat. Its a benefit healing offers you that armor, MR and Shields dont. So learning to dip in and out if fights is important.

Darkdemon6538/18/2019, 4:40:10 PM1 votes

Riot doesn't like healing.