What are the win conditions of this game?

TehNACHO·2/7/2020, 7:50:04 PM·1 votes·853 views

Okay okay, I know, hit the Nexus and blow it up.

When people talk about winning this game, they often put it in terms of "oh gank bot, win lane, secure Dragons/Barons and just win dude", as if there's this magic formula that everyone is just supposed to know about, without actually getting into the details about what this formula is.

Suppose it is true for a second that there is a sequence of actions you can take that, if not guarantee victory, greatly increases your chances of victory. What would these actions be? Can you walk a person through a game from start to probable victory?

8 Comments

Tr4shB4NSYST3M2/7/2020, 8:16:43 PM4 votes

It varies w/ teamcomps, for example a poke based team is going to want to siege and whittle-down enemy turrets poke the enemy team out and take the base. Some teamcomps (usually the ones w/ toplane and jg tanks) want to force 5v5 teamfights then take obectives after. Assassin heavy teams win conditions are getting picks and then pushing the 5v4 advantage.

Win conditions for your team are based on your and the enemy team comps and the the current state of the game you are playing.

ModKnightsKemplar2/7/2020, 8:33:09 PM3 votes

I'll build on what Tr4shB4NSYST3M said.

Part of being good at solo Q is understanding the strength of your champion and what job you need to do on your team to help win. Even playing the same champ, it's not enough to know what that champs strengths and weaknesses are; you need to know how those strengths and weaknesses interact with the win conditions for your team.

So, for example, I play a lot of Taric. Taric is good at teamfighting. Even in teamfights, though, there are many strategies you can use to fight. One strategy might be to use bastion on my marksman player and sit on them, making sure that they don't die to the best of my ability. Another strategy might be to use bastion on my frontliner, to give them a big shield and the armor to use it really well, so they can tank as much damage as possible.

Those two strategies then inform how and when I use my abilities. I can stun on the frontline if my W is on a tank, but then maybe I want to stand next to my markman anyway, just to threaten anyone who wants to dive them. How/when do I ult during all this?

See what I mean? There are so many ways to play it. And that's already assuming that we even want to teamfight; we might not, depending on the game state and our team!

So that's what people are usually referring to when they talk about win conditions. You need to think about what your team needs to do to win. In the games where I play poorly, I often am just trying to get a stun on someone every time I see the enemy team. Maybe I get a killer 3 man stun, and it looks really pretty, but if my team has no follow-up, it doesn't matter. Me engaging well may not help us win at all. So you want to be thinking about that, ideally every game you play.

Z3SIeeper2/7/2020, 8:29:13 PM2 votes

Solo Q: Have the better combination of jungler and mid laner.

Flex Q: Make the enemy bot lane hate their lives with repeated 4/5 man ganks.

ZackTheWaffleMan2/7/2020, 8:19:58 PM2 votes

Just hit the--

{quoted}

Okay okay, I know, hit the Nexus and blow it up.

dammit, you're too smart. I've got nothing, sorry.

Dope Solo2/7/2020, 8:34:02 PM1 votes

Pick Rengar. Walk around one-shotting everyone from stealth in .1secs. Because balanced counterplay 200 years of development experience.

Kai Guy2/7/2020, 8:35:03 PM1 votes

Imo? Understanding your champion pool well enough to aim for their win conditions in relation to enemy and teammate picks.

Having a deep enough champion pool adaptable for multiple playpatterns and comps with out a gross mechanical loss in skill.

Mordechaiser2/7/2020, 8:42:11 PM1 votes

kill everyone as fast as possible and take take all the enemy minions and eventually your minion will end the game