I've got confidence that at least half of this will be fixed

Zuil·11/12/2015, 4:11:56 PM·2 votes·207 views

But these pre season changes are painful. While I am happy that ADCs are more unique and still balanced, some cool unique items were introduced and jungle sounds better, it fixed last seasons problems by making new ones.

  • ADs now have a 15% crit heal that come with an attack speed steroid

  • Turrets are weaker under minion pressure (turrets are under minion pressure 90% of the time!)

  • Minions do more damage if your team is ahead (because lets just make sure the team with the afk can have this match done with earlier and not give them a fighting chance! Also this game snowballs already super hard, why add more of this shit)

While it's not much, I just really don't want to play when AD champions are going to hurt more than they already did, and picking an AP champion wont have me destroyed later game by a 80% crit Yi getting healed up the butt by the great well-balanced Warlord's Bloodlust.

I'm going to Dota for a change of scenery, I'll probably come back here come January when the game should be balanced.

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