Moves counteractions for balancing.

ADC Yuumi·2/14/2019, 3:31:41 PM·1 votes·800 views

There's a ton of champions with too much power in their kit or champions that get gutted after an update so much they're not relevant anymore. Akali Irelia Malzahar

However we have a few golden balance champions. Going over the good, the bad and the ugly. Hear me out.

Blitzcrank Olaf Ivern

#Blitzcrank:

Blitzcrank in the most unpopular opinion in the LoL community is the most balanced champion... of ALL in my opinion. Blitzcrank is a high damage tanky burst support. And looking at what people enjoy as supports, (Brand Zyra) that's a pretty great combo. He has almost no weakness or counterplay except mobility. And he even has a move to hide that weakness, which is the same move which makes him balanced. A movement speed buff, which slows him down afterwards. A move which counters YOURSELF if used wrong.

#Olaf: Only ranged move will half attack speed after throwing it. You can't try to finish someone with half attack speed now can you? However his damage overall is enough to warrant it most of the time.

#Ivern: Ivern has the self-nerf but also the worst kind of it for his moveset. He's a jungler who camps lanes until his jungle is ready to clear, in return for time, health and mana. This is a great balance from making him sit on lanes, but it also counters his jungling.

We need more champions with this setup.

We need less champions with abilities that are only up. It's understandable for beginner champions like Annie, who have a point and click, AoE skill shot, damage resistance, damage reflection, pet and AoE ground-targeted ability because a beginner player needs this before they can even touch others.

But when you have champions like, let's bring up Akali. Her Q is just rapid damage, slows at the tip, used to heal. W is protection from point and click abilities and a really long stealth over all. E is a bad example of self-nerf. If you hit it, it does damage. recasting it does the same damage and dashes you towards them. R, microstun into execute.

None of those abilites an enemy to jump in on her.

Lee Sin has a good example of it, but not exactly what I'm talking about. If he has to ward his jungle, he loses a severe amount of mobility. And low mobility in a out-of-safezone (minions, monsters) situation is his weakest point. You can jump in on that, but it doesn't mean it always works.

If a Blitz uses his W and lands his Q, you're dead. If a Blitz uses his W and misses the Q, you can defeat him easily. ( After his passive shield of course. )

So in short, Riot in general needs to add more moves you should dare to use.

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